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==Overview== | ==Overview== | ||
'''Super Sheet''' ({{ja|スーパーシーツ|Sūpā Shītsu}}, ''Super Sheet'') is [[Dr. Mario]]'s version of [[Cape]]. It deals more damage than Cape (up to 12% rather than 10%). Just like [[Mario]]'s [[Cape]], the sheet starts to reflect projectiles at [[frame]] 6. A disadvantage is that Super Sheet only stalls Dr. Mario once in ''Melee'', and not at all in ''Super Smash Bros. 4'' and ''Ultimate'', making it less useful as a recovery option. The sheet has the same multiplier as the cape - 1.5× when a [[projectile]] is [[reflected]]. In ''Super Smash Bros. 4'', Dr. Mario can reflect projectiles behind him as he must swing it from his back upon use, though this requires precise timing. The move has more vertical but less horizontal range than Mario's Cape. In ''SSB4'', it also has a longer window of time to reflect projectiles than Mario's, making it easier to use as a reflector. In ''Ultimate'', it gains a different animation to reflect its greater vertical range compared to the Cape. Changes to Dr. Mario's attack multiplier result in reflected projectiles dealing slightly more damage compared to Mario, although the 1.5× multiplier is retained. | '''Super Sheet''' ({{ja|スーパーシーツ|Sūpā Shītsu}}, ''Super Sheet'') is [[Dr. Mario]]'s version of [[Cape]]. It deals more damage than Cape (up to 12% rather than 10%). Just like [[Mario]]'s [[Cape]], the sheet starts to reflect projectiles at [[frame]] 6. A disadvantage is that Super Sheet only stalls Dr. Mario once in ''Melee'', and not at all in ''Super Smash Bros. 4'' and ''Ultimate'', making it less useful as a recovery option. The sheet has the same multiplier as the cape - 1.5× when a [[projectile]] is [[reflected]]. In ''Super Smash Bros. 4'', Dr. Mario can reflect projectiles behind him as he must swing it from his back upon use, though this requires precise timing. The move has more vertical but less horizontal range than Mario's Cape. In ''SSB4'', it also has a longer window of time to reflect projectiles than Mario's, making it easier to use as a reflector. In ''Ultimate'', it gains a different animation to reflect its greater vertical range compared to the Cape. Additionally, it now forces opponents with a mirrored stance to show their backsides once reversed. Changes to Dr. Mario's attack multiplier result in reflected projectiles dealing slightly more damage compared to Mario, although the 1.5× multiplier is retained. | ||
==Customization== | ==Customization== | ||
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==Trivia== | ==Trivia== | ||
*In ''SSB4'', the Sheet momentarily gives the opponent [[super armor]] after it hits them. When hitting both a [[Bob-omb]] and an opponent at the same time, said opponent will take no knockback but full damage from the resulting explosion. If this is performed on Nana as she is KO'd, she will have a type of super armor when she respawns, lasting until she is KO'd again. She will be invulnerable to all attacks except [[grab]]s.<ref name="brawlcapenanasuperarmor">{{cite web |url=http://www.youtube.com/watch?v=5FLQllWySQg |title=~How to Play Mario: Cape Invincibility Frames [16/18] |format=Video |author=FireMario149 }}</ref> | *In ''SSB4'', the Sheet momentarily gives the opponent [[super armor]] after it hits them. When hitting both a [[Bob-omb]] and an opponent at the same time, said opponent will take no knockback but full damage from the resulting explosion. If this is performed on Nana as she is KO'd, she will have a type of super armor when she respawns, lasting until she is KO'd again. She will be invulnerable to all attacks except [[grab]]s.<ref name="brawlcapenanasuperarmor">{{cite web |url=http://www.youtube.com/watch?v=5FLQllWySQg |title=~How to Play Mario: Cape Invincibility Frames [16/18] |format=Video |author=FireMario149 }}</ref> | ||
*If timed correctly, the part of the animation where Dr. Mario is still putting away his super sheet can still reflect projectiles near the very end, but possesses no hitbox. | *If timed correctly, the part of the animation where Dr. Mario is still putting away his super sheet can still reflect projectiles near the very end, but possesses no hitbox. | ||
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*While the Super Sheet can reflect {{SSBU|Bayonetta}}, [https://youtu.be/Jiq9_RXu2p0?t=8m31s it does not reflect the position of her forward smash]. | *While the Super Sheet can reflect {{SSBU|Bayonetta}}, [https://youtu.be/Jiq9_RXu2p0?t=8m31s it does not reflect the position of her forward smash]. | ||
*The [[trophy]] for the Super Sheet in ''Melee'' states that it is "longer and thinner than Mario's Cape." While the Super Sheet isn't visually different from the Cape beyond color, the [[hitbox]] confirms the trophy description. | *The [[trophy]] for the Super Sheet in ''Melee'' states that it is "longer and thinner than Mario's Cape." While the Super Sheet isn't visually different from the Cape beyond color, the [[hitbox]] confirms the trophy description. | ||
{{Special Moves|char=Dr. Mario}} | {{Special Moves|char=Dr. Mario}} |
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