Grab aerial: Difference between revisions

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==List of grab aerials==
==List of grab aerials==
*[[Link]] – [[Hookshot and Clawshot]]. In ''Melee'', it has high lag and low damage, but in ''Brawl'' and ''Smash 4'' it can be used to start combos and the ending hit has much more [[knockback]]. Combos into a [[DACUS]] at moderate percentages. Link no longer has a grab aerial in ''Ultimate'', but both of his doppelgängers still do (see below).
*[[Link]] – [[Hookshot]] and [[Clawshot]]. In ''Melee'', it has high lag and low damage, but in ''Brawl'' and ''Smash 4'' it can be used to start combos and the ending hit has much more [[knockback]]. Combos into a [[DACUS]] at moderate percentages. Link no longer has a grab aerial in ''Ultimate'', but both of his doppelgängers still do (see below).
*[[Lucas]] – Thrusts his [[Rope Snake]] forward. No damage in ''Brawl'', but can be used to move Lucas a bit faster in the air.
*[[Lucas]] – Thrusts his [[Rope Snake]] forward. No damage in ''Brawl'', but can be used to move Lucas a bit faster in the air.
*{{SSBU|Luigi}} – In ''Ultimate'', Luigi tosses out a plunger from the [[Poltergust 5000#As a grab|Poltergust G-00]]. It can damage opponents like all other grab aerials, but it is the only one that cannot tether to ledges. Unlike other grab aerials, Luigi's grab aerial acts like a projectile after the initial animation, as the plunger doesn't retract back into the Poltergust and instead stays out and slowly falls down, with its hitbox still active.
*{{SSBU|Luigi}} – In ''Ultimate'', Luigi tosses out a plunger from the [[Poltergust 5000#As a grab|Poltergust G-00]]. It can damage opponents like all other grab aerials, but it is the only one that cannot tether to ledges. Unlike other grab aerials, Luigi's grab aerial acts like a projectile after the initial animation, as the plunger doesn't retract back into the Poltergust and instead stays out and slowly falls down, with its hitbox still active.