Green Missile: Difference between revisions
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In Super Smash Bros. Brawl, this move can be held at full charge indefinitely, and if a partially charged one it hits a wall, occasionally Luigi will get stuck for a brief moment and have to pull himself free. Also, CPU Luigis will approriately use their Super Jump Punch when they're right under a ledge, but they will still use Green Missile if they they're within horizontal distance of a ledge. | In Super Smash Bros. Brawl, this move can be held at full charge indefinitely, and if a partially charged one it hits a wall, occasionally Luigi will get stuck for a brief moment and have to pull himself free. Also, CPU Luigis will approriately use their Super Jump Punch when they're right under a ledge, but they will still use Green Missile if they they're within horizontal distance of a ledge. | ||
===Trivia=== | |||
When on the [[Yoshi's Island (SSBB)]] stage, Luigi can misfire this move into the side of the stage and have his head stuck in the stage! he even has a "pulling the head out the stage" animation! | |||
== See Also == | == See Also == |