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SuperSqank (talk | contribs) m (→Ground attacks) |
SuperSqank (talk | contribs) m (→Special moves) |
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**{{nerf|The upwards third hit's sourspots have increased base knockback (30 → 40) making it connect into the fourth hit less reliably.}} | **{{nerf|The upwards third hit's sourspots have increased base knockback (30 → 40) making it connect into the fourth hit less reliably.}} | ||
**{{buff|The upwards third hit's sweetspot has decreased knockback (30 (base), 60 (scaling) → 40/40) making it connect into the fourth hit more reliably.}} | **{{buff|The upwards third hit's sweetspot has decreased knockback (30 (base), 60 (scaling) → 40/40) making it connect into the fourth hit more reliably.}} | ||
**{{nerf|The forward third hit no longer has set knockback (55/60 (set), 100 (scaling) → 40/(50/35)) making it connect into the fourth hit less reliably.}} | **{{nerf|The forward third hit no longer has set knockback (55/60 (set), 100 (scaling) → 40 (base)/(50/35)) making it connect into the fourth hit less reliably.}} | ||
**{{buff|The downwards third hit deals more damage (4%/5% → 4.5%/5.5%) and has has decreased knockback (30 (base), 80 (scaling) → 28/50) making it connect into the fourth hit more reliably.}} | **{{buff|The downwards third hit deals more damage (4%/5% → 4.5%/5.5%) and has has decreased knockback (30 (base), 80 (scaling) → 28/50) making it connect into the fourth hit more reliably.}} | ||
**{{nerf|The downwards third hit's angles have been altered (361°/270° → 44°) no longer having a meteor smash hitbox. This along with its reduced knockback hinders its edgeguarding potential.}} | **{{nerf|The downwards third hit's angles have been altered (361°/270° → 44°) no longer having a meteor smash hitbox. This along with its reduced knockback hinders its edgeguarding potential.}} |
edits