Instant KO: Difference between revisions
→Final Smashes: G&W's Final Smash sometimes plays the instant KO animation for some reason (if anyone can figure out exactly when this happens or put in a better wording then please do so)
(→Trivia) Tag: Mobile edit |
(→Final Smashes: G&W's Final Smash sometimes plays the instant KO animation for some reason (if anyone can figure out exactly when this happens or put in a better wording then please do so)) |
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* {{SSBU|Bowser}}'s [[Giga Bowser Punch]] can instantly [[Screen KO]] fighters with 60% or more after being punched (80% when using the weaker version via [[Final Smash Meter|FS Meter]]). | * {{SSBU|Bowser}}'s [[Giga Bowser Punch]] can instantly [[Screen KO]] fighters with 60% or more after being punched (80% when using the weaker version via [[Final Smash Meter|FS Meter]]). | ||
* {{SSBU|Zelda}}'s [[Triforce of Wisdom]] can instantly KO fighters with 100% or more damage at the end of its animation. | * {{SSBU|Zelda}}'s [[Triforce of Wisdom]] can instantly KO fighters with 100% or more damage at the end of its animation. | ||
* Under certain circumstances, fighters KO'd by {{SSBU|Mr. Game & Watch}}'s [[Octopus]] will play the instant KO animation instead of the normal blast KO animation. | |||
* {{SSBU|Ridley}}'s [[Plasma Scream]] can instantly KO fighters with 100% or more damage at the end of its animation. | * {{SSBU|Ridley}}'s [[Plasma Scream]] can instantly KO fighters with 100% or more damage at the end of its animation. | ||
* {{SSBU|Joker}}'s [[All-Out Attack]] can instantly KO fighters with 100% or more damage at the end of its animation. | * {{SSBU|Joker}}'s [[All-Out Attack]] can instantly KO fighters with 100% or more damage at the end of its animation. |