Projectile: Difference between revisions

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==Number of Projectiles per Character==
==Number of Projectiles per Character==
''Note'': This does not include [[Final Smash]]es.
{| border="1" cellpadding="3"
{| border="1" cellpadding="3"
| '''Character''' || '''# of Projectiles'''
| '''Character''' || '''# of Projectiles'''
Line 11: Line 12:
| [[Captain Falcon]] || None
| [[Captain Falcon]] || None
|-
|-
| [[Diddy Kong]] || 2 ([[Peanut Popgun]], [[Banana Peel (move)|Banana Peel]]
| [[Diddy Kong]] || 2 ([[Peanut Popgun]], [[Banana Peel (move)|Banana Peel]])
|-
|-
| [[Donkey Kong]] || none
| [[Donkey Kong]] || none
Line 17: Line 18:
| [[Dr. Mario]] || 1 ([[Megavitamin]])
| [[Dr. Mario]] || 1 ([[Megavitamin]])
|-
|-
| [[Falco Lombardi]] || Melee: 1([[Blaster (Falco)|Blaster]])<br> Brawl: 2 ([[Blaster (Falco)|Blaster]], [[Shine (Falco|Reflector]])
| [[Falco Lombardi]] || ''Melee'': 1([[Blaster (Falco)|Blaster]])<br> ''Brawl'': 2 ([[Blaster (Falco)|Blaster]], [[Shine (Falco|Reflector]])
|-
|-
| [[Fox McCloud]] || [[Blaster (Fox)|Blaster]]
| [[Fox McCloud]] || 1 ([[Blaster (Fox)|Blaster]])
|-  
|-  
| [[Ganondorf]] || [[Warlock Punch]]
| [[Ganondorf]] || None
|-
|-
| [[Ice Climbers]] || [[Ice Shot]]
| [[Ice Climbers]] || 2 ([[Ice Shot]], [[Blizzard]])
|-
|-
| [[Ike]] || [[Eruption]]
| [[Ike]] || None
|-
|-
| [[Jigglypuff]] || [[Pound]] (''[[SSB]]''), [[Rollout (move)|Rollout]] (''[[SSBM]]'', ''[[SSBB]]'')
| [[Jigglypuff]] || None
|-
|-
| [[King Dedede]] || [[Inhale (King Dedede)|Inhale]]
| [[King Dedede]] || 1 ([[Waddle Dee Throw]])
|-
|-
| [[Kirby]] || [[Swallow]] (''[[SSB]]'', ''[[SSBM]]''), [[Inhale]] (''[[SSBB]]'')<br>
| [[Kirby]] || 1 ([[Final Cutter]])
'''NOTE''': Kirby's B move allows him to copy the B move of any other playable character.
|-
|-
| [[Link]] || [[Boomerang]] (''[[SSB]]''), [[Bow]] (''[[SSBM]]''), [[Hero's Bow]] (''[[SSBB]]'')
| [[Link]] || ''SSB64'': 2 ([[Boomerang]], [[Link's Bomb|Bomb]]<br>
''Melee and Brawl'': 3 ([[Bow]]/[[Hero's Bow]], [[Boomerang]]/[[Gale Boomerang]], [[Link's Bomb|Bomb]])
|-
|-
| [[Lucas]] || [[PK Freeze]]
| [[Lucas]] || 3 ([[PK Freeze]], [[PK Fire]], [[PK Thunder]])
|-
|-
| [[Lucario]] || [[Aura Sphere]]
| [[Lucario]] || 2 ([[Aura Sphere]], [[Force Palm]]) <br>
''Note'': Lucario's reach extends past his actual body, so technically many of his normal attacks would be projectiles, but for simplicity's sake, I am omitting those.
|-
|-
| [[Luigi]] || [[Fireball]]s
| [[Luigi]] || 1 ([[Fireball]])
|-
|-
| [[Mario]] || [[Fireball]]s
| [[Mario]] || ''SSB64 and Melee'': 1 ([[Fireball]]) <br>
''Brawl'': 2 ([[Fireball]], [[F.L.U.D.D.]])
|-
|-
| [[Marth]] || [[Shield Breaker]]
| [[Marth]] || None
|-
|-
| [[Meta Knight]] || [[Mach Tornado]]
| [[Meta Knight]] || None
|-
|-
| [[Mewtwo]] || [[Shadow Ball]]
| [[Mewtwo]] || 1 ([[Shadow Ball]])
|-
|-
| [[Mr. Game & Watch]] || [[Chef]]
| [[Mr. Game & Watch]] || 1 ([[Chef]])
|-
|-
| [[Ness]] || [[PK Fire]] (''[[SSB]]''), [[PK Flash]] (''[[SSBM]]'', ''[[SSBB]]'')
| [[Ness]] || ''SSB64'' 2 ([[PK Fire]], [[PK Thunder]])<br>
''Melee and Brawl'': 3 ([[PK Flash]], [[PK Fire]], [[PK Thunder]])
|-
|-
| [[Princess Peach]] || [[Toad (move)|Toad]]
| [[Princess Peach]] || 1 ([[Vegetable]])
|-
|-
| [[Pichu]] || [[Thunder Jolt]]
| [[Pichu]] || 2 ([[Thunder Jolt]], [[Thunder]])
|-
|-
| [[Pikachu]] || [[Thunder Jolt]]
| [[Pikachu]] || 2 ([[Thunder Jolt]], [[Thunder]])
|-
|-
| [[Pikmin & Olimar]] || [[Pikmin Pluck]]
| [[Pikmin & Olimar]] || 1 ([[Pikmin Throw]]
|-
|-
| [[Pit]] || [[Palutena Arrow]]
| [[Pit]] || 1 ([[Palutena Arrow]])
|-
|-
| [[Pokemon Trainer]] || Varies
| [[Pokemon Trainer]] || Varies
:* [[Charizard]] &ndash; [[Flamethrower]]
:* [[Charizard]] &ndash; 1 ([[Flamethrower]])
:* [[Ivysaur]] &ndash; [[Bullet Seed]]
:* [[Ivysaur]] &ndash; 2 ([[Bullet Seed]], [[Razor Leaf]])
:* [[Squirtle]] &ndash; [[Water Gun]]
:* [[Squirtle]] &ndash; 1 ([[Water Gun]])
|-
|-
| [[R.O.B.]] || [[Robo Beam]]
| [[R.O.B.]] || 2 ([[Robo Beam]], [[Gyro]])
|-
|-
| [[Roy]] || [[Flare Blade]]
| [[Roy]] || None
|-
|-
| [[Samus Aran]] || [[Charge Shot]]
| [[Samus Aran]] || ''SSB64'': 2 ([[Charge Shot]], [[Samus' Bomb|Bomb]]) <br>
:* [[Zero Suit Samus]] &ndash; [[Paralyzer]]
''Melee and Brawl'': 3 ([[Charge Shot]], [[Samus' Bomb|Bomb]], [[Missile]])
:* [[Zero Suit Samus]] &ndash; 1 ([[Paralyzer]])
|-
|-
| [[Solid Snake]] || [[Hand Grenade]]
| [[Solid Snake]] || 5 ([[Hand Grenade]], [[C4]], [[Remote Missile]], Down Smash, Up Smash) <br>
''Note'': This is the most of any character. Also, Snake is the only character whose [[Smash Attacks]] are projectiles.
|-
|-
| [[Sonic]] || [[Homing Attack]]
| [[Sonic]] || 1 ([[Spring Jump]]) <br>
''Note'': Spring Jump is only a projectile in the air.
|-
|-
| [[Toon Link]] || [[Bow]]
| [[Toon Link]] || 3 ([[Bow]], [[Boomerang]], [[Link's Bomb|Bomb]])
|-
|-
| [[Wario]] || [[Chomp]]
| [[Wario]] || none
|-
|-
| [[Wolf]] || [[Blaster (Wolf)|Blaster]]
| [[Wolf]] || 1 ([[Blaster (Wolf)|Blaster]])
|-
|-
| [[Yoshi]] || [[Egg Lay]]
| [[Yoshi]] || 1 ([[Egg Toss]])
|-
|-
| [[Young Link]] || [[Bow]]
| [[Young Link]] || 3 ([[Bow]], [[Boomerang]], [[Link's Bomb|Bomb]])
|-
|-
| [[Princess Zelda]] || [[Nayru's Love]]
| [[Princess Zelda]] || 1 ([[Din's Fire]])
:* [[Sheik]] &ndash; [[Needle Storm]]
:* [[Sheik]] &ndash; 1 ([[Needle Storm]])
|}
|}

Revision as of 18:13, March 7, 2008

A projectile is any hitbox able to leave the user's damagable collision bubbles. Ness' yoyo is an exception, as it is not classified as a projectile despite its glitch. All non-item projectile attacks in Melee are special attacks and throws, usually neutral B. Common examples of projectiles include: Falco's laser (neutral B), Samus' missiles (forward B) and Young Link's bombs (down B). An example of a throw projectile is Mewtwo's forward throw, which launches multiple tiny Shadow Balls which can damage any character.

A majority of characters in Melee has at least one projectile attack; the characters that don't are Captain Falcon, Donkey Kong, Ganondorf, Jigglypuff, Marth and Roy. It is considered a significant disadvantage to not have a projectile, because projectiles are very useful in setting up an approach.

Number of Projectiles per Character

Note: This does not include Final Smashes.

Character # of Projectiles
Bowser 1 (Fire Breath)
Captain Falcon None
Diddy Kong 2 (Peanut Popgun, Banana Peel)
Donkey Kong none
Dr. Mario 1 (Megavitamin)
Falco Lombardi Melee: 1(Blaster)
Brawl: 2 (Blaster, Reflector)
Fox McCloud 1 (Blaster)
Ganondorf None
Ice Climbers 2 (Ice Shot, Blizzard)
Ike None
Jigglypuff None
King Dedede 1 (Waddle Dee Throw)
Kirby 1 (Final Cutter)
Link SSB64: 2 (Boomerang, Bomb

Melee and Brawl: 3 (Bow/Hero's Bow, Boomerang/Gale Boomerang, Bomb)

Lucas 3 (PK Freeze, PK Fire, PK Thunder)
Lucario 2 (Aura Sphere, Force Palm)

Note: Lucario's reach extends past his actual body, so technically many of his normal attacks would be projectiles, but for simplicity's sake, I am omitting those.

Luigi 1 (Fireball)
Mario SSB64 and Melee: 1 (Fireball)

Brawl: 2 (Fireball, F.L.U.D.D.)

Marth None
Meta Knight None
Mewtwo 1 (Shadow Ball)
Mr. Game & Watch 1 (Chef)
Ness SSB64 2 (PK Fire, PK Thunder)

Melee and Brawl: 3 (PK Flash, PK Fire, PK Thunder)

Princess Peach 1 (Vegetable)
Pichu 2 (Thunder Jolt, Thunder)
Pikachu 2 (Thunder Jolt, Thunder)
Pikmin & Olimar 1 (Pikmin Throw
Pit 1 (Palutena Arrow)
Pokemon Trainer Varies
R.O.B. 2 (Robo Beam, Gyro)
Roy None
Samus Aran SSB64: 2 (Charge Shot, Bomb)

Melee and Brawl: 3 (Charge Shot, Bomb, Missile)

Solid Snake 5 (Hand Grenade, C4, Remote Missile, Down Smash, Up Smash)

Note: This is the most of any character. Also, Snake is the only character whose Smash Attacks are projectiles.

Sonic 1 (Spring Jump)

Note: Spring Jump is only a projectile in the air.

Toon Link 3 (Bow, Boomerang, Bomb)
Wario none
Wolf 1 (Blaster)
Yoshi 1 (Egg Toss)
Young Link 3 (Bow, Boomerang, Bomb)
Princess Zelda 1 (Din's Fire)