Projectile: Difference between revisions
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==Number of Projectiles per Character== | ==Number of Projectiles per Character== | ||
''Note'': This does not include [[Final Smash]]es. | |||
{| border="1" cellpadding="3" | {| border="1" cellpadding="3" | ||
| '''Character''' || '''# of Projectiles''' | | '''Character''' || '''# of Projectiles''' | ||
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| [[Captain Falcon]] || None | | [[Captain Falcon]] || None | ||
|- | |- | ||
| [[Diddy Kong]] || 2 ([[Peanut Popgun]], [[Banana Peel (move)|Banana Peel]] | | [[Diddy Kong]] || 2 ([[Peanut Popgun]], [[Banana Peel (move)|Banana Peel]]) | ||
|- | |- | ||
| [[Donkey Kong]] || none | | [[Donkey Kong]] || none | ||
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| [[Dr. Mario]] || 1 ([[Megavitamin]]) | | [[Dr. Mario]] || 1 ([[Megavitamin]]) | ||
|- | |- | ||
| [[Falco Lombardi]] || Melee: 1([[Blaster (Falco)|Blaster]])<br> Brawl: 2 ([[Blaster (Falco)|Blaster]], [[Shine (Falco|Reflector]]) | | [[Falco Lombardi]] || ''Melee'': 1([[Blaster (Falco)|Blaster]])<br> ''Brawl'': 2 ([[Blaster (Falco)|Blaster]], [[Shine (Falco|Reflector]]) | ||
|- | |- | ||
| [[Fox McCloud]] || [[Blaster (Fox)|Blaster]] | | [[Fox McCloud]] || 1 ([[Blaster (Fox)|Blaster]]) | ||
|- | |- | ||
| [[Ganondorf]] || | | [[Ganondorf]] || None | ||
|- | |- | ||
| [[Ice Climbers]] || [[Ice Shot]] | | [[Ice Climbers]] || 2 ([[Ice Shot]], [[Blizzard]]) | ||
|- | |- | ||
| [[Ike]] || | | [[Ike]] || None | ||
|- | |- | ||
| [[Jigglypuff]] || | | [[Jigglypuff]] || None | ||
|- | |- | ||
| [[King Dedede]] || [[ | | [[King Dedede]] || 1 ([[Waddle Dee Throw]]) | ||
|- | |- | ||
| [[Kirby]] || | | [[Kirby]] || 1 ([[Final Cutter]]) | ||
|- | |- | ||
| [[Link]] || [[Boomerang]] | | [[Link]] || ''SSB64'': 2 ([[Boomerang]], [[Link's Bomb|Bomb]]<br> | ||
''Melee and Brawl'': 3 ([[Bow]]/[[Hero's Bow]], [[Boomerang]]/[[Gale Boomerang]], [[Link's Bomb|Bomb]]) | |||
|- | |- | ||
| [[Lucas]] || [[PK Freeze]] | | [[Lucas]] || 3 ([[PK Freeze]], [[PK Fire]], [[PK Thunder]]) | ||
|- | |- | ||
| [[Lucario]] || [[Aura Sphere]] | | [[Lucario]] || 2 ([[Aura Sphere]], [[Force Palm]]) <br> | ||
''Note'': Lucario's reach extends past his actual body, so technically many of his normal attacks would be projectiles, but for simplicity's sake, I am omitting those. | |||
|- | |- | ||
| [[Luigi]] || [[Fireball]] | | [[Luigi]] || 1 ([[Fireball]]) | ||
|- | |- | ||
| [[Mario]] || [[Fireball]] | | [[Mario]] || ''SSB64 and Melee'': 1 ([[Fireball]]) <br> | ||
''Brawl'': 2 ([[Fireball]], [[F.L.U.D.D.]]) | |||
|- | |- | ||
| [[Marth]] || | | [[Marth]] || None | ||
|- | |- | ||
| [[Meta Knight]] || | | [[Meta Knight]] || None | ||
|- | |- | ||
| [[Mewtwo]] || [[Shadow Ball]] | | [[Mewtwo]] || 1 ([[Shadow Ball]]) | ||
|- | |- | ||
| [[Mr. Game & Watch]] || [[Chef]] | | [[Mr. Game & Watch]] || 1 ([[Chef]]) | ||
|- | |- | ||
| [[Ness]] || [[PK Fire]] | | [[Ness]] || ''SSB64'' 2 ([[PK Fire]], [[PK Thunder]])<br> | ||
''Melee and Brawl'': 3 ([[PK Flash]], [[PK Fire]], [[PK Thunder]]) | |||
|- | |- | ||
| [[Princess Peach]] || [[ | | [[Princess Peach]] || 1 ([[Vegetable]]) | ||
|- | |- | ||
| [[Pichu]] || [[Thunder Jolt]] | | [[Pichu]] || 2 ([[Thunder Jolt]], [[Thunder]]) | ||
|- | |- | ||
| [[Pikachu]] || [[Thunder Jolt]] | | [[Pikachu]] || 2 ([[Thunder Jolt]], [[Thunder]]) | ||
|- | |- | ||
| [[Pikmin & Olimar]] || [[Pikmin | | [[Pikmin & Olimar]] || 1 ([[Pikmin Throw]] | ||
|- | |- | ||
| [[Pit]] || [[Palutena Arrow]] | | [[Pit]] || 1 ([[Palutena Arrow]]) | ||
|- | |- | ||
| [[Pokemon Trainer]] || Varies | | [[Pokemon Trainer]] || Varies | ||
:* [[Charizard]] – [[Flamethrower]] | :* [[Charizard]] – 1 ([[Flamethrower]]) | ||
:* [[Ivysaur]] – [[Bullet Seed]] | :* [[Ivysaur]] – 2 ([[Bullet Seed]], [[Razor Leaf]]) | ||
:* [[Squirtle]] – [[Water Gun]] | :* [[Squirtle]] – 1 ([[Water Gun]]) | ||
|- | |- | ||
| [[R.O.B.]] || [[Robo Beam]] | | [[R.O.B.]] || 2 ([[Robo Beam]], [[Gyro]]) | ||
|- | |- | ||
| [[Roy]] || | | [[Roy]] || None | ||
|- | |- | ||
| [[Samus Aran]] || [[Charge Shot]] | | [[Samus Aran]] || ''SSB64'': 2 ([[Charge Shot]], [[Samus' Bomb|Bomb]]) <br> | ||
:* [[Zero Suit Samus]] – [[Paralyzer]] | ''Melee and Brawl'': 3 ([[Charge Shot]], [[Samus' Bomb|Bomb]], [[Missile]]) | ||
:* [[Zero Suit Samus]] – 1 ([[Paralyzer]]) | |||
|- | |- | ||
| [[Solid Snake]] || [[Hand Grenade]] | | [[Solid Snake]] || 5 ([[Hand Grenade]], [[C4]], [[Remote Missile]], Down Smash, Up Smash) <br> | ||
''Note'': This is the most of any character. Also, Snake is the only character whose [[Smash Attacks]] are projectiles. | |||
|- | |- | ||
| [[Sonic]] || [[ | | [[Sonic]] || 1 ([[Spring Jump]]) <br> | ||
''Note'': Spring Jump is only a projectile in the air. | |||
|- | |- | ||
| [[Toon Link]] || [[Bow]] | | [[Toon Link]] || 3 ([[Bow]], [[Boomerang]], [[Link's Bomb|Bomb]]) | ||
|- | |- | ||
| [[Wario]] || | | [[Wario]] || none | ||
|- | |- | ||
| [[Wolf]] || [[Blaster (Wolf)|Blaster]] | | [[Wolf]] || 1 ([[Blaster (Wolf)|Blaster]]) | ||
|- | |- | ||
| [[Yoshi]] || [[Egg | | [[Yoshi]] || 1 ([[Egg Toss]]) | ||
|- | |- | ||
| [[Young Link]] || [[Bow]] | | [[Young Link]] || 3 ([[Bow]], [[Boomerang]], [[Link's Bomb|Bomb]]) | ||
|- | |- | ||
| [[Princess Zelda]] || [[ | | [[Princess Zelda]] || 1 ([[Din's Fire]]) | ||
:* [[Sheik]] – [[Needle Storm]] | :* [[Sheik]] – 1 ([[Needle Storm]]) | ||
|} | |} |
Revision as of 18:13, March 7, 2008
A projectile is any hitbox able to leave the user's damagable collision bubbles. Ness' yoyo is an exception, as it is not classified as a projectile despite its glitch. All non-item projectile attacks in Melee are special attacks and throws, usually neutral B. Common examples of projectiles include: Falco's laser (neutral B), Samus' missiles (forward B) and Young Link's bombs (down B). An example of a throw projectile is Mewtwo's forward throw, which launches multiple tiny Shadow Balls which can damage any character.
A majority of characters in Melee has at least one projectile attack; the characters that don't are Captain Falcon, Donkey Kong, Ganondorf, Jigglypuff, Marth and Roy. It is considered a significant disadvantage to not have a projectile, because projectiles are very useful in setting up an approach.
Number of Projectiles per Character
Note: This does not include Final Smashes.