Projectile: Difference between revisions
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A majority of characters in Melee has at least one projectile attack; the characters that don't are [[Captain Falcon]], [[Donkey Kong]], [[Ganondorf]], [[Jigglypuff]], [[Marth]] and [[Roy]]. It is considered a significant disadvantage to not have a projectile, because projectiles are very useful in setting up an [[approach]]. | A majority of characters in Melee has at least one projectile attack; the characters that don't are [[Captain Falcon]], [[Donkey Kong]], [[Ganondorf]], [[Jigglypuff]], [[Marth]] and [[Roy]]. It is considered a significant disadvantage to not have a projectile, because projectiles are very useful in setting up an [[approach]]. | ||
==Number of Projectiles per Character== | |||
{| border="1" cellpadding="3" | |||
| '''Character''' || '''# of Projectiles''' | |||
|- | |||
| [[Bowser]] || 1 ([[Fire Breath]]) | |||
|- | |||
| [[Captain Falcon]] || None | |||
|- | |||
| [[Diddy Kong]] || 2 ([[Peanut Popgun]], [[Banana Peel (move)|Banana Peel]] | |||
|- | |||
| [[Donkey Kong]] || none | |||
|- | |||
| [[Dr. Mario]] || 1 ([[Megavitamin]]) | |||
|- | |||
| [[Falco Lombardi]] || Melee: 1([[Blaster (Falco)|Blaster]])<br> Brawl: 2 ([[Blaster (Falco)|Blaster]], [[Shine (Falco|Reflector]]) | |||
|- | |||
| [[Fox McCloud]] || [[Blaster (Fox)|Blaster]] | |||
|- | |||
| [[Ganondorf]] || [[Warlock Punch]] | |||
|- | |||
| [[Ice Climbers]] || [[Ice Shot]] | |||
|- | |||
| [[Ike]] || [[Eruption]] | |||
|- | |||
| [[Jigglypuff]] || [[Pound]] (''[[SSB]]''), [[Rollout (move)|Rollout]] (''[[SSBM]]'', ''[[SSBB]]'') | |||
|- | |||
| [[King Dedede]] || [[Inhale (King Dedede)|Inhale]] | |||
|- | |||
| [[Kirby]] || [[Swallow]] (''[[SSB]]'', ''[[SSBM]]''), [[Inhale]] (''[[SSBB]]'')<br> | |||
'''NOTE''': Kirby's B move allows him to copy the B move of any other playable character. | |||
|- | |||
| [[Link]] || [[Boomerang]] (''[[SSB]]''), [[Bow]] (''[[SSBM]]''), [[Hero's Bow]] (''[[SSBB]]'') | |||
|- | |||
| [[Lucas]] || [[PK Freeze]] | |||
|- | |||
| [[Lucario]] || [[Aura Sphere]] | |||
|- | |||
| [[Luigi]] || [[Fireball]]s | |||
|- | |||
| [[Mario]] || [[Fireball]]s | |||
|- | |||
| [[Marth]] || [[Shield Breaker]] | |||
|- | |||
| [[Meta Knight]] || [[Mach Tornado]] | |||
|- | |||
| [[Mewtwo]] || [[Shadow Ball]] | |||
|- | |||
| [[Mr. Game & Watch]] || [[Chef]] | |||
|- | |||
| [[Ness]] || [[PK Fire]] (''[[SSB]]''), [[PK Flash]] (''[[SSBM]]'', ''[[SSBB]]'') | |||
|- | |||
| [[Princess Peach]] || [[Toad (move)|Toad]] | |||
|- | |||
| [[Pichu]] || [[Thunder Jolt]] | |||
|- | |||
| [[Pikachu]] || [[Thunder Jolt]] | |||
|- | |||
| [[Pikmin & Olimar]] || [[Pikmin Pluck]] | |||
|- | |||
| [[Pit]] || [[Palutena Arrow]] | |||
|- | |||
| [[Pokemon Trainer]] || Varies | |||
:* [[Charizard]] – [[Flamethrower]] | |||
:* [[Ivysaur]] – [[Bullet Seed]] | |||
:* [[Squirtle]] – [[Water Gun]] | |||
|- | |||
| [[R.O.B.]] || [[Robo Beam]] | |||
|- | |||
| [[Roy]] || [[Flare Blade]] | |||
|- | |||
| [[Samus Aran]] || [[Charge Shot]] | |||
:* [[Zero Suit Samus]] – [[Paralyzer]] | |||
|- | |||
| [[Solid Snake]] || [[Hand Grenade]] | |||
|- | |||
| [[Sonic]] || [[Homing Attack]] | |||
|- | |||
| [[Toon Link]] || [[Bow]] | |||
|- | |||
| [[Wario]] || [[Chomp]] | |||
|- | |||
| [[Wolf]] || [[Blaster (Wolf)|Blaster]] | |||
|- | |||
| [[Yoshi]] || [[Egg Lay]] | |||
|- | |||
| [[Young Link]] || [[Bow]] | |||
|- | |||
| [[Princess Zelda]] || [[Nayru's Love]] | |||
:* [[Sheik]] – [[Needle Storm]] | |||
|} |
Revision as of 17:35, March 7, 2008
A projectile is any hitbox able to leave the user's damagable collision bubbles. Ness' yoyo is an exception, as it is not classified as a projectile despite its glitch. All non-item projectile attacks in Melee are special attacks and throws, usually neutral B. Common examples of projectiles include: Falco's laser (neutral B), Samus' missiles (forward B) and Young Link's bombs (down B). An example of a throw projectile is Mewtwo's forward throw, which launches multiple tiny Shadow Balls which can damage any character.
A majority of characters in Melee has at least one projectile attack; the characters that don't are Captain Falcon, Donkey Kong, Ganondorf, Jigglypuff, Marth and Roy. It is considered a significant disadvantage to not have a projectile, because projectiles are very useful in setting up an approach.