Double jump: Difference between revisions

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[[Image:Double_Jump.JPG|thumb|[[Toon Link (SSBB)|Toon Link]] using his midair jump.]]
[[Image:Double_Jump.JPG|thumb|[[Toon Link (SSBB)|Toon Link]] using his midair jump.]]
A '''double jump''' is a mid-air [[jumping|jump]] that can be used once every time the user is airborne. Just like the single jump, double jumping is achieved by hitting up on the control pad/stick or hitting the jump button.
A '''Midair jump,''' commonly referred to as "'''Double Jumping'''", is a [[jumping|jump]] that can be used once every time the user is airborne. Just like the single jump, double jumping is achieved by hitting up on the control pad/stick or hitting the jump button.


Double jumps are a lot more varied than single jumps. Some characters twist, others flip, and there are some double jumps that do something completely different. Like jumps from the ground, characters have a different animation if they are jumping backwards. If a character flips, his or her [[collision bubble]] moves accordingly, but this hardly has an effect on the jump. There is always the slim chance that it could narrowly avoid an attack, but very unlikely considering most [[hitbox]]es are round.
Double jumps are a lot more varied than single jumps. Some characters twist, others flip, and there are some double jumps that do something completely different. Like jumps from the ground, characters have a different animation if they are jumping backwards. If a character flips, his or her [[collision bubble]] moves accordingly, but this hardly has an effect on the jump. There is always the slim chance that it could narrowly avoid an attack, but very unlikely considering most [[hitbox]]es are round.