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{{cquote|''Fires an energy blast that stuns enemies. A max charge increase range, power, and stun duration.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} | {{cquote|''Fires an energy blast that stuns enemies. A max charge increase range, power, and stun duration.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} | ||
The '''Paralyzer''' ({{ja|パラライザー|Pararaizā}}, ''Paralyzer'') is [[Zero Suit Samus]]'s [[neutral special move]]. A shot is [[Projectile|fired]] out of Zero Suit Samus's blaster, which deals a small amount of damage and [[paralyze]]s the target. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged. | The '''Paralyzer''' ({{ja|パラライザー|Pararaizā}}, ''Paralyzer'') is [[Zero Suit Samus]]'s [[neutral special move]]. | ||
==Overview== | |||
A shot is [[Projectile|fired]] out of Zero Suit Samus's blaster, which deals a small amount of damage and [[paralyze]]s the target. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged. | |||
The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered. | The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered. |
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