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'''Megavitamins''' ({{ja|カプセル|Kapuseru}}, ''Capsule'') appear as [[Dr. Mario]]'s [[neutral special move]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]''. | '''Megavitamins''' ({{ja|カプセル|Kapuseru}}, ''Capsule'') appear as [[Dr. Mario]]'s [[neutral special move]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]''. | ||
==In ''Super Smash Bros. Melee''== | ==Overview== | ||
===In ''Super Smash Bros. Melee''=== | |||
[[File:Megavitamins Melee.png|thumb|Dr. Mario throwing a Megavitamin in ''Melee''.]] | [[File:Megavitamins Melee.png|thumb|Dr. Mario throwing a Megavitamin in ''Melee''.]] | ||
Megavitamins are similar to [[Mario]]'s [[Fireball]]s in that they are a medium-short-ranged projectile that bounces along the ground. However, they bounce higher, fall faster, do more damage (8%), and have distinctive sound effects from the original ''Dr. Mario'' upon firing, bouncing, and hitting; despite being a physical pill as opposed to a ball of flame, they can still be [[absorb]]ed. They are also used in Dr. Mario's [[taunt]] in ''Melee'', in which he tosses a non-damaging Megavitamin up and catches it. The color of each Megavitamin produced (each half can be red, yellow, or blue) is random and has no gameplay effect. | Megavitamins are similar to [[Mario]]'s [[Fireball]]s in that they are a medium-short-ranged projectile that bounces along the ground. However, they bounce higher, fall faster, do more damage (8%), and have distinctive sound effects from the original ''Dr. Mario'' upon firing, bouncing, and hitting; despite being a physical pill as opposed to a ball of flame, they can still be [[absorb]]ed. They are also used in Dr. Mario's [[taunt]] in ''Melee'', in which he tosses a non-damaging Megavitamin up and catches it. The color of each Megavitamin produced (each half can be red, yellow, or blue) is random and has no gameplay effect. | ||
===[[ | ===In ''Super Smash Bros. 4''=== | ||
[[File:SSB4-Megavitamin.jpg|thumb|Megavitamin in {{for3ds}}.]] | |||
Megavitamins return in ''Super Smash Bros. 4''. They have been given a major damage nerf, only dealing 4-6% damage, but otherwise, remain relatively unchanged. They also appear in Dr. Mario's [[side taunt]], which is his taunt from ''Melee'', in which Dr. Mario tosses a non-damaging Megavitamin up and catches it. They received a slight buff as well; the game also now recognizes Megavitamins as physical projectiles, so they cannot be absorbed. | |||
==Customization== | |||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | |||
{{CustomSet|DrMario|Neutral|name1=Megavitamins|desc1=Throw a vitamin capsule that bounces off the ground.|name2=Fast Capsule|desc2=Throw a capsule that flies swift and true. Not strong, but easy to use repeatedly.|name3=Mega Capsule|desc3=Throws a large, slow-moving capsule. Short ranged, but hits multiple times.}} | |||
#'''Megavitamins''': Default. | |||
#'''Fast Capsule''': Projectiles travel quickly, but lack power. However, they can be easily [[spamming|spammed]]. | |||
#'''Mega Capsule''': Projectiles are much bigger, and slow moving. They have a short range and a much longer [[startup]] and [[ending lag]], but can hit an opponent multiple times, allowing for follow-ups. | |||
These customs share similar attributes to {{SSB4|Mario}}'s custom neutral specials, Fast Fireball and Fire Orb. | |||
==Trophy information== | |||
[[File:Megavitamins Trophy Melee.png|thumb|left|100px|The Megavitamins trophy in ''Melee''.]] | [[File:Megavitamins Trophy Melee.png|thumb|left|100px|The Megavitamins trophy in ''Melee''.]] | ||
;Megavitamins | ;Megavitamins | ||
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{{clear}} | {{clear}} | ||
==Sticker== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
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|} | |} | ||
{{StickerPicBox|Capsule|Nintendo Puzzle Collection}} | {{StickerPicBox|Capsule|Nintendo Puzzle Collection}} | ||
==Origin== | ==Origin== |
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