Bowser (SSB4)/Neutral special/Default: Difference between revisions

→‎Overview: added an overview for bowser ssb4 flame breath
(added extra info and update history for the move.)
(→‎Overview: added an overview for bowser ssb4 flame breath)
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{{technical data}}
{{technical data}}
==Overview==
==Overview==
{{SSB4|Bowser}} uses fire coming out from his mouth. It can be angled. Deals low [[damage]] and low [[knockback]] as well. The [[hitbox]]es are small and are fire projectiles. When Bowser uses the attack too much, it will lose range and you’ll have to wait for a while until its  charged up. It also has a damaging [[windbox]] at the very end of the flames.
{{SSB4|Bowser}} breathes fire out of his mouth. The move has constant hitboxes for the first couple of seconds before the hitbox recedes due to the move becoming weaker overtime. This property makes it generally safe to use in [[neutral]] as if the opponent tries to [[punish]] and drops shield, they will be damaged by the flames, however if the opponent waits for the move to lose range, Bowser is easily punishable. However since Bowser's win condition usually consists of getting his grab to lead into his powerful aerials, the move is overshadowed by faster and more consistent options such as his [[jab]] and aerials.  
The move is most useful when used for [[edgeguarding]] as the flames will cover the ledge and prohibit the opponent from recovering if their character does not have a strong hitbox for their recovery.


==Update history==
==Update history==
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