Down: Difference between revisions

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[[File:SnakeDown.png|270px|thumb|{{SSBB|Snake}} making use of his [[down throw]], the only move in the series to use the down effect.]]
[[File:SnakeDown.png|270px|thumb|[[Snake]] using his down throw on another Snake in ''Brawl'']]
'''Down''' is an attack [[effect]] used in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'' exclusively by [[Snake]]'s [[down throw]]. True to its name, the effect causes an opponent hit by [[Snake (SSBB)/Down throw|the move]] to simply lie down on the ground without suffering any knockback; however, damage is still applied. This causes said move to be extremely effective at [[tech-chasing]].
'''Down''' is an attack [[effect]] used in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]''. It is exclusive to [[Snake]]'s [[down throw]].
 
Down attacks cause the victim to lie down (supine), dealing damage without any [[knockback]]. If used on a grabbable [[Assist Trophy]], it will immediately be standing again after the throw animation is complete. In ''Ultimate'', unlike a fighter that is lying down due to other methods, a fighter that is lying down due to the down effect can be [[buried]].
 
Due to the down effect, Snake's down throw is very effective at [[tech-chasing]].


{{Effects}}
{{Effects}}
[[Category:Effects]]
[[Category:Effects]]
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