C-Stick: Difference between revisions

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The '''C-stick''' is the "yellow stick" on the right side of the Gamecube controller.  In Melee's [[versus mode]], it can be used to perform any Smash Attack while standing, or any aerial while floating.  Smash attacks performed with the C-stick are performed one frame slower than the fastest possible, which has little to no effect on its usefulness.  The C-Stick can also substitute for the control stick in some instances, as it can be used to [[rolling|roll]] or [[sidestepping|sidestep]] from your shield, direct the direction of a tech, and influence [[directional influence]].
The '''C-stick''' is the "yellow stick" on the right side of the Gamecube controller.  In Melee's [[versus mode]], it can be used to perform any Smash Attack while standing, or any aerial while floating.  Smash attacks performed with the C-stick are performed one frame slower than the fastest possible, which has little to no effect on its usefulness.  The C-Stick can also be used to perform aerial attacks, in which case the attack will be performed in the direction the C-Stick is tilted. This allows you to do a back aerial attack without losing your forward momentum. The C-Stick can also substitute for the control stick in some instances, as it can be used to [[rolling|roll]] or [[sidestepping|sidestep]] from your shield, direct the direction of a tech, and influence [[directional influence]].


In Brawl, the C-Stick (And right stick on the classic controller) can be assigned other control behaviors:
*Smash: (Default) Smash attack short cuts, just like in Melee.
*Grab: Tilt the stick to grab. You can tilt it again to pummel. The direction you tilt the stick does not effect grabbing or pummeling.
*Shield: Tilt the stick to put up a shield. Release the stick to drop the shield. Not affected by the direction the stick is tilted. Can also be used to air-dodge.
*Jump: Tilt the stick to jump. Not affected by the direction the stick is tilted.
*Special: Tilt the stick to do the special that corresponds to that direction. Tilting the stick in one horizontal direction while holing the control stick in the other while in mid-air causes [[wavebouncing|odd behavior]].
*Attack: Shortcuts to Tilt A attacks, although tilting the stick in the direction opposite the one you are facing will cause your character to do a Neutral A attack instead.
[[Category: Game Controls]]
[[Category: Game Controls]]
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