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[[File:Duck Hunt SSBU.png|thumb|right|Duck Hunt, as they appear in ''Super Smash Bros. Ultimate''.]] | [[File:Duck Hunt SSBU.png|thumb|right|Duck Hunt, as they appear in ''Super Smash Bros. Ultimate''.]] | ||
Duck Hunt return as unlockable characters in ''Super Smash Bros. Ultimate''. | Duck Hunt return as unlockable characters in ''Super Smash Bros. Ultimate''. | ||
Duck Hunt has been given a mix of buffs and nerfs from the transition to Ultimate. Duck Hunt's notoriously mediocre KO power in SSB4 has been improved in many ways: dash attack, forward- and down tilts all have more knockback, while their infamously unreliable smash attacks now connect more reliably (though the final hit may still fail to connect in some instances) and have more knockback. In addition, Trick Shot, which was already a powerful, versatile projectile, has been improved in many ways: it KOs earlier, travels further, has less endlag and can now be hit in air, increasing it's utility even further. In addition, Wild Gunman also deal more knockback, with orange and sombrero Gunmen being able to KO at realistic percents. | |||
===Spirits=== | ===Spirits=== |
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