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*This is one of the three trapping Final Smashes (the others being [[Omega Blitz]] and [[Secret Ninja Attack]]) whose finishing blow, when used on a custom stage with a curved platform underneath the player, will send the other player sideways upon landing on said platform. | *This is one of the three trapping Final Smashes (the others being [[Omega Blitz]] and [[Secret Ninja Attack]]) whose finishing blow, when used on a custom stage with a curved platform underneath the player, will send the other player sideways upon landing on said platform. | ||
*The trophy for Pair Up shows Chrom in a stance that is almost identical to his artwork on the front cover of ''Fire Emblem Awakening''. | *The trophy for Pair Up shows Chrom in a stance that is almost identical to his artwork on the front cover of ''Fire Emblem Awakening''. | ||
*Despite [[Chrom]] being a playable character, Robin still summons him during the Final Smash in ''Super Smash Bros. Ultimate'' even if Chrom is already present during the match.<ref>https://twitter.com/24914x/status/1059517507353092096?s=19</ref> This makes the move one of two Final Smashes in the game that involve a non-playable appearance by another playable character, the other being {{SSBU|Zero Suit Samus}}' version of | *Despite [[Chrom]] being a playable character, Robin still summons him during the Final Smash in ''Super Smash Bros. Ultimate'' even if Chrom is already present during the match.<ref>https://twitter.com/24914x/status/1059517507353092096?s=19</ref> This makes the move one of two Final Smashes in the game that involve a non-playable appearance by another playable character, the other being {{SSBU|Zero Suit Samus}}' version of {{b|Zero Laser|Zero Suit Samus}}. | ||
** Furthermore, Chrom's playable model is the same one used for Pair Up. | ** Furthermore, Chrom's playable model is the same one used for Pair Up. | ||