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{{cquote|''Shoot water to push opponents back.''|cite=Description from the {{for3ds}} Foldout}} | {{cquote|''Shoot water to push opponents back.''|cite=Description from the {{for3ds}} Foldout}} | ||
{{cquote|''Blasts opponents with water. Can charge and aim at an angle.''|cite=Description from ''Ultimate''{{'}}s Move List}} | {{cquote|''Blasts opponents with water. Can charge and aim at an angle.''|cite=Description from ''Ultimate''{{'}}s Move List}} | ||
'''F.L.U.D.D.''' ({{ja|ポンプ|Ponpu}}, ''Pump''), short for '''F'''lash '''L'''iquidizer '''U'''ltra '''D'''ousing '''D'''evice, is [[Mario]]'s [[down special move]] since ''[[Super Smash Bros. Brawl]]''. The move involves Mario taking out F.L.U.D.D. and charging it up for about a second and a half. | '''F.L.U.D.D.''' ({{ja|ポンプ|Ponpu}}, ''Pump''), short for '''F'''lash '''L'''iquidizer '''U'''ltra '''D'''ousing '''D'''evice, is [[Mario]]'s [[down special move]] since ''[[Super Smash Bros. Brawl]]''. The move involves Mario taking out F.L.U.D.D. and charging it up for about a second and a half. | ||
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The attack does not deal any damage, instead simply pushing opponents based on the charge level. The water spray can be aimed vertically with the control stick. Should Mario use the move, he will be pushed backwards. This can aid horizontal recovery in midair. | The attack does not deal any damage, instead simply pushing opponents based on the charge level. The water spray can be aimed vertically with the control stick. Should Mario use the move, he will be pushed backwards. This can aid horizontal recovery in midair. | ||
[[File:FLUDD.jpg|thumb|F.L.U.D.D. on Mario's back in ''Brawl''.]] | |||
In most situations, being pushed by F.L.U.D.D. is merely a nuisance, not doing much but forcing combatants apart. When used judiciously, however, F.L.U.D.D. can be highly effective. Opponents that are attacking will [[clang]] with each segment of the water stream, trapping them in significant [[freeze frame]]s and possibly allowing Mario to approach. More notable is the move's power at [[gimp]]ing - as it deals no damage and doesn't cause the opponent to [[flinch]], it can push opponents away from the stage during their recovery without giving them another chance to use it, often not only further distancing them from the stage but providing momentum in the wrong direction. | In most situations, being pushed by F.L.U.D.D. is merely a nuisance, not doing much but forcing combatants apart. When used judiciously, however, F.L.U.D.D. can be highly effective. Opponents that are attacking will [[clang]] with each segment of the water stream, trapping them in significant [[freeze frame]]s and possibly allowing Mario to approach. More notable is the move's power at [[gimp]]ing - as it deals no damage and doesn't cause the opponent to [[flinch]], it can push opponents away from the stage during their recovery without giving them another chance to use it, often not only further distancing them from the stage but providing momentum in the wrong direction. | ||
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