Tech: Difference between revisions
→Types of Techs
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A '''standing tech''' is a neutral, ground-based tech performed by pressing L or R when a character comes in contact with the floor. The character will experience a brief period of [[invincibility]], and will quickly bounce from the ground into a [[standing]] animation. | A '''standing tech''' is a neutral, ground-based tech performed by pressing L or R when a character comes in contact with the floor. The character will experience a brief period of [[invincibility]], and will quickly bounce from the ground into a [[standing]] animation. | ||
A '''rolling tech''' is a ground-based tech performed by tilting the control stick left or right on the control stick when teching. The character will bounce from the ground into a roll-like animation during which the character moves left or right while invincible. | A '''rolling tech''', also called '''techrolling''', is a ground-based tech performed by tilting the control stick left or right on the control stick when teching. The character will bounce from the ground into a roll-like animation during which the character moves left or right while invincible. | ||
A '''[[wall tech]]''' is a tech against a wall. The character immediately loses his [[knockback]] momentum and starts a neutral falling animation. This technique can be used while recovering to avoid dying from an edgeguard. Wallhugging with the third jump makes this a lot easier. | A '''[[wall tech]]''' is a tech against a wall. The character immediately loses his [[knockback]] momentum and starts a neutral falling animation. This technique can be used while recovering to avoid dying from an edgeguard. Wallhugging with the third jump makes this a lot easier. |