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* '''(You/Everyone) (is/are) (hard/easy) to launch:''' The said fighters will take more or less knockback. | * '''(You/Everyone) (is/are) (hard/easy) to launch:''' The said fighters will take more or less knockback. | ||
* '''You can't swim:''' The player will almost instantly drown upon [[swimming]] in water. | * '''You can't swim:''' The player will almost instantly drown upon [[swimming]] in water. | ||
* '''No one knows how to swim:''' All fighters will almost instantly drown upon swimming in water. | |||
* '''The enemy's FS Meter charges quickly''' | |||
* '''The enemy will suddenly have a Final Smash after a little while''' | |||
* '''The enemy will charge up a powerful Final Smash''': The opponents Final Smash will be stronger than a normal FS meter Final Smash, about the equivalent strength of a Final Smash obtained from a [[Smash Ball]]. | |||
===Rules=== | ===Rules=== | ||
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* '''Stamina Battle''': The match is a Stamina Battle; the exact amount of stamina both fighters have varies from one spirit to another. | * '''Stamina Battle''': The match is a Stamina Battle; the exact amount of stamina both fighters have varies from one spirit to another. | ||
* '''Timed Stamina Battle''': The exact amount of time and the HP of both fighters varies based on the spirit in question. | * '''Timed Stamina Battle''': The exact amount of time and the HP of both fighters varies based on the spirit in question. | ||
* '''Defeat the main fighter to win''': Only one specific opponent needs to be defeated to win the battle. Defeating the other opponents is optional. | * '''Defeat the main fighter to win''': Only one specific opponent needs to be defeated to win the battle. Defeating the other opponents is optional. | ||
* '''Defeat an army of fighters''': Usually indicates a horde battle where the player must defeat all opponents. | |||
* '''Take your strongest team into this no-frills battle''': Nothing happens to the battle and the fighters. | * '''Take your strongest team into this no-frills battle''': Nothing happens to the battle and the fighters. | ||
* '''Join forces with a CPU ally''': A CPU ally will assist the player in defeating the enemy. | * '''Join forces with a CPU ally''': A CPU ally will assist the player in defeating the enemy. | ||
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* '''The stage is covered in a poisonous cloud''': Unlike the poisonous floor, the player gradually takes poison damage regardless of where they are. This damage can be reduced, nullified, or even inverted with certain spirits. | * '''The stage is covered in a poisonous cloud''': Unlike the poisonous floor, the player gradually takes poison damage regardless of where they are. This damage can be reduced, nullified, or even inverted with certain spirits. | ||
* '''The stage is covered in fog''': Fog will occasionally cover the screen, making it difficult to see. | * '''The stage is covered in fog''': Fog will occasionally cover the screen, making it difficult to see. | ||
* '''Periodic earthquakes will shake the stage''': The stage occasionally shakes causing the player to [[tripping|trip]] unless they are in the air or have a spirit with Falling Immunity. | |||
* '''Left and right controls will suddenly reverse after a little while''': The players left/right movements reverse for some time unless they have a spirit with Irreversible Controls. | |||
* '''The screen flips after a little while''': The screen occasionally turns upside-down unless they have a spirit with Screen-Flip Immunity. | |||
===Miscellaneous=== | ===Miscellaneous=== | ||
* '''Certain items will appear in large numbers''': A specific item or group of related items will spawn in large quantities at set intervals. | * '''Certain items will appear in large numbers''': A specific item or group of related items will spawn in large quantities at set intervals. | ||
* '''Hostile assist trophies will appear''': A specific Assist Trophy will spawn on occasion to fight alongside the opponents. | * '''Hostile assist trophies will appear''': A specific Assist Trophy will spawn on occasion to fight alongside the opponents. | ||
* '''Reinforcements will appear during the battle''': Extra fighters will spawn after some time has passed. | |||
* '''Reinforcements will appear after an enemy is KO'd''': Extra fighters will spawn after an enemy fighter has been KO'd. | * '''Reinforcements will appear after an enemy is KO'd''': Extra fighters will spawn after an enemy fighter has been KO'd. | ||
* '''Only certain Pokémon appear from Poké Balls''': [[Poké Ball]]s will only spawn a specific Pokémon. Usually, an opponent starts the battle with a Poké Ball and activates it by throwing it on the ground to avoid having it [[reflection|reflected]] or caught by the player. | * '''Only certain Pokémon appear from Poké Balls''': [[Poké Ball]]s will only spawn a specific Pokémon. Usually, an opponent starts the battle with a Poké Ball and activates it by throwing it on the ground to avoid having it [[reflection|reflected]] or caught by the player. |