Down special move: Difference between revisions
→List of down special moves
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|[[Ice Climbers]]||[[Blizzard]]||Each Ice Climber releases a blast of snowy air with short range in front of them. It hits multiple times and can briefly [[freeze]] opponents. | |[[Ice Climbers]]||[[Blizzard]]||Each Ice Climber releases a blast of snowy air with short range in front of them. It hits multiple times and can briefly [[freeze]] opponents. | ||
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|[[Ike]]||[[Counter]]||Functions similarly to Marth's [[Counter]]. | |[[Ike]]||[[Counter]]||Functions similarly to Marth's [[Counter]], albiet with a different stance. | ||
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|[[Incineroar]]||[[Revenge]]||Behaves similarly to a [[counterattack]], but Incineroar does not strike back when attack. Instead, a small burst of flames interrupts the attacker, and Incineroar's body begins to glow, indicating it has stored energy. Incineroar's next successful attack after Revenge's activation will be more powerful, and then the effect wears off. | |[[Incineroar]]||[[Revenge]]||Behaves similarly to a [[counterattack]], but Incineroar does not strike back when attack. Instead, a small burst of flames interrupts the attacker, and Incineroar's body begins to glow, indicating it has stored energy. Incineroar's next successful attack after Revenge's activation will be more powerful, and then the effect wears off. | ||
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|[[Guardian Orbitars]] {{GameIcon|SSB4|15px}}{{GameIcon|SSBU|15px}}||Pit summons the Guardian Orbitars, two ethereal shields that surround him and [[reflector|reflect]] incoming projectiles. The shields will stay raised if the user holds the button, but will be put away automatically after a certain duration. | |[[Guardian Orbitars]] {{GameIcon|SSB4|15px}}{{GameIcon|SSBU|15px}}||Pit summons the Guardian Orbitars, two ethereal shields that surround him and [[reflector|reflect]] incoming projectiles. The shields will stay raised if the user holds the button, but will be put away automatically after a certain duration. | ||
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|[[Richter]]||[[Holy Water]]||Functions similarly to Simon's [[Holy Water]] | |[[Richter]]||[[Holy Water]]||Functions similarly to Simon's [[Holy Water]], though it oddly deals [[aura]] damage instead of [[fire]] damage. | ||
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|[[Ridley]]||[[Skewer]]||Ridley violently stabs his tail out straight ahead. The move's [[sweetspot]] causes opponents to crumple to the ground. | |[[Ridley]]||[[Skewer]]||Ridley violently stabs his tail out straight ahead. The move's [[sweetspot]] causes opponents to crumple to the ground. |