Conditions: Difference between revisions

→‎List of Conditions: Added the Poison Floor condition.
(→‎List of Conditions: Added another condition and added links which might be necessary.)
(→‎List of Conditions: Added the Poison Floor condition.)
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* '''The enemy's ranged weapons have increased power:''' The enemy deals additional damage with ranged weapons, such as Link's Bow.  
* '''The enemy's ranged weapons have increased power:''' The enemy deals additional damage with ranged weapons, such as Link's Bow.  
* '''The enemy has increased move speed:''' Similar to the uncontrollable condition except there is no penalty given.
* '''The enemy has increased move speed:''' Similar to the uncontrollable condition except there is no penalty given.
* '''The floor is poisonous:''' The player will gradually take poison damage while they are standing on the floor of the stage. This damage can be reduced, nullified, or even inverted with certain Hazard Skills
* '''The floor is sticky:''' The player will be slowed down and have reduced jump height when they are standing on the floor of the stage and do not have a spirit with Sticky-Floor Immunity.
* '''The floor is sticky:''' The player will be slowed down and have reduced jump height when they are standing on the floor of the stage and do not have a spirit with Sticky-Floor Immunity.
* '''The floor is electrified:''' The floor has a metal surface and when touched, the player gets launched with electric hitstun only if they don't have a spirit equipped with Zap-Floor Immunity.
* '''The floor is electrified:''' The floor has a metal surface and when touched, the player gets launched with electric hitstun only if they don't have a spirit equipped with Zap-Floor Immunity.
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