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[[File:SSBM-AdvTunnel.png|thumb|left|210px|Full view of the underground maze.]] | [[File:SSBM-AdvTunnel.png|thumb|left|210px|Full view of the underground maze.]] | ||
The '''Underground Maze''' ({{ja|迷宮|Meikyū}}) is the [[The Legend of Zelda (universe)|''Zelda'' series]]-themed level found in [[Adventure Mode]] in ''[[Super Smash Bros. Melee]]''. It is designed like a labyrinth, with branching pathways, and | The '''Underground Maze''' ({{ja|迷宮|Meikyū}}) is the [[The Legend of Zelda (universe)|''Zelda'' series]]-themed level found in [[Adventure Mode]] in ''[[Super Smash Bros. Melee]]''. It is designed like a labyrinth, with branching pathways, and includes ''Zelda'' enemies such as [[ReDead]]s, [[Like Like]]s, and [[Octoroks]]. | ||
There are six open | There are six open chambers in the dungeon, one of which contains a pedestal with the [[Triforce]], which serves as the stage's exit. The other five contain a pedestal with a [[Master Sword]], which will summon [[Link (SSBM)|Link]] to fight the player. If all five Links are defeated before the Triforce is reached, the player will receive the Link Master [[List of bonuses|bonus]]. The location of the Triforce is random. | ||
The Underground Maze is available through hacking, though entering one of the open areas may cause unwanted results, such as the game crashing or the match ending. | The Underground Maze is available through hacking, though entering one of the open areas may cause unwanted results, such as the game crashing or the match ending. | ||
Just like [[Temple]], this stage [[Alternate music|occasionally plays the theme]] '' | Just like [[Temple]], this stage [[Alternate music|occasionally plays the theme]] ''{{MeleeMusic|Fire Emblem}}'', though one can force it to play by pressing the L or R button before starting the level. | ||
The stage is known internally by the {{SSBM|debug menu}} as '''3-1MEIKYU''', where "3-1" refers to its position in Adventure Mode, and "Meikyū" translates to "Maze" or "Labyrinth" from Japanese. | The stage is known internally by the {{SSBM|debug menu}} as '''3-1MEIKYU''', where "3-1" refers to its position in Adventure Mode, and "Meikyū" translates to "Maze" or "Labyrinth" from Japanese. | ||
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==Origin== | ==Origin== | ||
[[File:Dungeon1TLoZ.png|thumb|left|200px|The first dungeon in ''[[The Legend of Zelda]]''.]] | [[File:Dungeon1TLoZ.png|thumb|left|200px|The first dungeon in ''[[The Legend of Zelda]]''.]] | ||
Dungeons are a core element in the majority of '' | Dungeons are a core element in the majority of ''Zelda'' games. Link frequently has to navigate several of them - often centered on a specific theme like fire, water, or forest - while solving puzzles and defeating enemies and bosses in order to find magical objects and progress the plot. In particular, finding a piece of the [[zeldawiki:Triforce#Triforce of Wisdom|Triforce of Wisdom]] (as opposed to the full Triforce in this stage) is the goal of every dungeon in the original ''[[The Legend of Zelda]]''. The side-scrolling nature of ''Smash'' makes the Underground Maze resemble the dungeons of ''{{s|zeldawiki|Zelda II: The Adventure of Link}}'', which, unlike the rest of the main ''Zelda'' games, utilizes a side-scrolling view instead of a top-down or 3D one. | ||
The | The Master Sword is a recurring legendary sword, which Link obtains by pulling it from its pedestal in both ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'' and ''[[The Legend of Zelda: Ocarina of Time]]''. The design of the sword and pedestal in this stage are based on their appearances in ''Ocarina of Time''. The presence of multiple swords in this stage could be a reference to the fake swords in ''A Link to the Past'', used as decoys for anybody in search of the real Master Sword. | ||
:''See also: [[Octorok#Origin|Octorok]], [[Like Like#Origin|Like Like]] and [[ReDead#Origin|ReDead]].'' | :''See also: [[Octorok#Origin|Octorok]], [[Like Like#Origin|Like Like]] and [[ReDead#Origin|ReDead]].'' |
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