Wall of pain: Difference between revisions

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Wall of Pain (abbreviated "WoP") is a [[Jigglypuff]] strategy of constantly barraging the opponent with aerial attacks, while exploiting Jigglypuff's horizontal air maneuverability. Each attack should go forward in the air, then once you hit your opponent, back to where you started. This allows for quick attacks and keeps you out of range from any retaliations. One of the most famous examples, commonly demonstrated by [[pro]] smasher [[King]], is the use of Jigglypuff's multiple [[back aerial|back airs]] to juggle an opponent off the stage, horizontally.
Wall of Pain (abbreviated "WoP") is a [[Jigglypuff]] strategy of constantly barraging the opponent with aerial attacks, while exploiting Jigglypuff's horizontal air maneuverability. Each attack should go forward in the air, then once you hit your opponent, back to where you started. This allows for quick attacks and keeps you out of range from any retaliations. One of the most famous examples, commonly demonstrated by [[pro]] smasher [[King]], is the use of Jigglypuff's multiple [[back aerial|back airs]] to juggle an opponent off the stage, horizontally.
==See Also==
:[[Fence of Pain]], a similar, though less effective, technique used by [[Kirby]].


[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]