Pause: Difference between revisions

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(Added links to pertinent articles such as sharing stock, recovery, and combo; implemented minor text and punctuation alterations; italicized "Super Smash Bros. Ultimate".)
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[[File:Brawl Pause.jpg|250px|thumb|Pausing with a GameCube controller in ''Brawl''.]]
[[File:Brawl Pause.jpg|250px|thumb|Pausing with a GameCube controller in ''Brawl''.]]
[[File:PauseWiiU.jpg|250 px|thumb|Pausing in ''Smash 4''.]]
[[File:PauseWiiU.jpg|250 px|thumb|Pausing in ''Smash 4''.]]
'''Pausing''' is an action performable in all ''{{b|Super Smash Bros.|series}}'' games that stops all action on the screen until the pause button is pressed again.
'''Pausing''' is an action that is performable in all ''{{b|Super Smash Bros.|series}}'' games that stops all action on the screen until the pause button is pressed again.


When a game is paused, all action on the screen stops, giving players the opportunity to take a break in the middle of a match. However, pausing the game for minor reasons is generally frowned upon as it can disrupt gameplay, though there are, of course, exceptions. Still, pausing can be disabled in the [[Versus mode]] [[rules]] (as it is in [[tournaments]]) in all games since ''[[Super Smash Bros. Melee]]''.
When a game is paused, all action on the screen stops, giving players the opportunity to take a break in the middle of a match. However, pausing the game for minor reasons is generally frowned upon as it can disrupt gameplay, though there are, of course, exceptions. Still, pausing can be disabled in the [[Versus mode]] [[rules]] (as it is in [[tournaments]]) in all games since ''[[Super Smash Bros. Melee]]''.
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