Master Hand: Difference between revisions
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{{main|Master Hand (SSBU)}} | {{main|Master Hand (SSBU)}} | ||
Master Hand appears in [[Adventure Mode: World of Light]]. In the introductory cinematic, an army of many Master Hands is seen attacking the fighters alongside new foe [[Galeem]]. The Master Hands break open to reveal glowing energy-like forms within, which are then absorbed by Galeem before it unleashes a blast of light that destroys the fighters. Master Hand can also be seen as a boss or hazard on the mode's overworld map. If the player refuses to aid either Galeem or [[Dharkon]], the player will fight both main antagonists (as they fight each other as well) | Master Hand appears in [[Adventure Mode: World of Light]]. In the introductory cinematic, an army of many Master Hands is seen attacking the fighters alongside new foe [[Galeem]]. The Master Hands break open to reveal glowing energy-like forms within, which are then absorbed by Galeem before it unleashes a blast of light that destroys the fighters. Master Hand can also be seen as a boss or hazard on the mode's overworld map. If the player refuses to aid either Galeem or [[Dharkon]], the player will fight both main antagonists (as they fight each other as well), and Master Hand and Crazy Hand will join them. Crazy Hand creates a giant rift so that Master Hand can defeat 50 false characters as a temporary playable character. | ||
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