Sheik (SSBM): Difference between revisions
→Pros
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*Great at comboing | *Great at comboing | ||
*Needles compliment her already strong close game | *Needles compliment her already strong close game | ||
*Great tilt attacks, probably the best in the game | |||
*Simple to use | *Simple to use | ||
*Downthrow (against some characters an effective [[chain grab]]) can launch into further combos against almost every character in the NTSC cast | *Downthrow (against some characters an effective [[chain grab]]) can launch into further combos against almost every character in the NTSC cast | ||
*Amazing edgeguarding ability | *Amazing edgeguarding ability | ||
*Can [[wall jump]] | *Can [[wall jump]] | ||
* | *Her Fair move is one of the best finishers in the game because it can be put in almost every combo and DI doesn't help significantly surviving the hit. | ||
===Cons=== | ===Cons=== |