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Super Smash Bros. Ultimate

Covering Fire: Difference between revisions

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m (→‎Origin: Clarifying the different Snakes.)
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==Origin==
==Origin==
Snake is able to call in an airstrike in ''Metal Gear Solid V: The Phantom Pain'' by tossing a flare grenade out to where he desires. This signals for a helicopter to fly in and shoot rockets from where the flare grenade was set off.
In ''Metal Gear Solid V: The Phantom Pain'', Venom Snake is able to call in an airstrike by tossing a flare grenade out to where he desires. This signals for a helicopter to fly in and shoot rockets to where the flare grenade was set off.


The UI for the missiles bears a resemblance to the one used for the {{s|wikipedia|FIM-92 Stinger}} homing missile launcher.
The UI for the missiles bears a resemblance to the one used for the {{s|wikipedia|FIM-92 Stinger}} homing missile launcher.

Revision as of 21:45, November 26, 2018

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Covering Fire
File:SnakeFS-U.png
User Snake
Universe Metal Gear

Covering Fire is Snake's Final Smash in Super Smash Bros. Ultimate.

Overview

When activated, Snake will toss a flare grenade before crouching and putting his hand up to his ear, which will cause a crosshair to appear on-screen; the player can guide this crosshair to lock on to opponents, and, after a brief moment, rockets will launch from the foreground and attack the targeted players.

Origin

In Metal Gear Solid V: The Phantom Pain, Venom Snake is able to call in an airstrike by tossing a flare grenade out to where he desires. This signals for a helicopter to fly in and shoot rockets to where the flare grenade was set off.

The UI for the missiles bears a resemblance to the one used for the FIM-92 Stinger homing missile launcher.