Squirtle (PM): Difference between revisions

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===Attributes===
===Attributes===
*{{nerf|Squirtle [[walk]]s slower (1.2 → 0.9).}}
*{{buff|Squirtle [[dash]]es faster (1.37 → 1.45).}}
*{{buff|Squirtle's [[air speed]] is faster (1.087 → 1.2).}}
*{{buff|Squirtle is heavier (75 → 82).}}
*{{change|Squirtle falls faster (1.3 → 1.7).}}
*{{change|Squirtle's [[gravity]] is higher (0.1067 → 0.126).}}
*{{change|Squirtle's traction is lower (0.042 → 0.025) now being tied with {{PM|Luigi}} for the lowest in the game. While this makes it harder for it to punish out of shield, it gives Squirtle a longer [[wavedash]].}}
*{{buff|The introduction of [[wavedashing]] improves its approach and mobility, given its low traction.}}
*{{buff|[[Shellshifting]] has been retained and Squirtle now has even more follow up options, most notably a long [[jump-canceled grab]].}}
*{{buff|[[Shellshifting]] has been retained and Squirtle now has even more follow up options, most notably a long [[jump-canceled grab]].}}
*{{buff|Shellshift now has a hitbox that deals 3% damage and weakly launches enemies away with high base knockback, leading better into shellshift techniques, most notably the Hydroplane for a KO.}}
*{{buff|Shellshift now has a hitbox that deals 3% damage and weakly launches enemies away with high base knockback, leading better into shellshift techniques, most notably the Hydroplane for a KO.}}
*{{buff|Stamina mechanic has been removed.}}
*{{buff|Stamina mechanic has been removed.}}
*{{buff|The introduction of [[wavedashing]] improves its approach and mobility, given its low traction.}}
*{{buff|Squirtle is heavier.}}
*{{nerf|[[Type effectiveness]] has been removed, meaning Squirtle no longer resists fire attacks.}}
*{{nerf|[[Type effectiveness]] has been removed, meaning Squirtle no longer resists fire attacks.}}


===Ground Attacks===
===Ground Attacks===
*{{buff|Jab combo does more damage.}}
*{{buff|Jab combo does more damage.}}
*{{nerf|Jab 1 has more startup lag (frame 1 → 2) and can no longer be spammed by holding the A button.}}
*{{buff|Forward tilt deals higher damage and deals much more knockback and has a sweetspot at the tip of the tail.}}
*{{buff|Forward tilt deals higher damage and deals much more knockback and has a sweetspot at the tip of the tail.}}
*{{buff|Up tilt does slightly higher damage and has more combo ability at lower percents.}}
*{{buff|Up tilt does slightly higher damage and has more combo ability at lower percents.}}
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