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(Added aerial attacks and edited some things.) |
BaconBuster (talk | contribs) (Clarified Airborne Assault's change; it still leaves you helpless if you whiff, but not if you land it.) |
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===Special Moves=== | ===Special Moves=== | ||
*{{buff|[[Blurring Blade]] now sets the Swordfighter's blade aflame for its duration, deals [[flame]] damage, and ends in an upward slash, rather than a thrust. The final hit has a larger hitbox because of this.}} | *{{buff|[[Blurring Blade]] now sets the Swordfighter's blade aflame for its duration, deals [[flame]] damage, and ends in an upward slash, rather than a thrust. The final hit has a larger hitbox because of this.}} | ||
*{{buff|[[Airborne Assault]] no longer leaves the Mii in a helpless animation. This increases the Mii's recovery options.}} | *{{buff|[[Airborne Assault]] no longer leaves the Mii in a helpless animation if the move hits. This increases the Mii's recovery options.}} | ||
*{{change|Airborne Assault's rebounding animation has the Mii perform a flourishing backflip.}} | *{{change|Airborne Assault's rebounding animation has the Mii perform a flourishing backflip.}} | ||
*{{change|[[Slash Launcher]] has a new animation that has the Mii perform a charging stab rather than a reverse-gripped slash.}} | *{{change|[[Slash Launcher]] has a new animation that has the Mii perform a charging stab rather than a reverse-gripped slash.}} |
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