Megavitamins: Difference between revisions

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==Trivia==
==Trivia==
*In ''Melee'', the extra ''Dr. Mario'' sound effect produced on hitting an enemy is in addition to a standard impact sound (specifically, the same type as a Koopa Shell). However, {{SSBM|Kirby}} does not manage to [[copy]] the extra sound effect; as a result his Megavitamins only produce the shell noise on contact. This was fixed in ''SSB4''.
* The sound effect when a Megavitamin is thrown is the sound effect used in ''Dr. Mario'' when Megavitamins are lined up to clear them from the screen. The sound effect when a Megavitamin hits an opponent is the sound effect used in ''Dr. Mario'' when a Virus is eliminated by a Megavitamin.
*Megavitamins in ''Melee'' deal the most damage of any of Fireball's counterparts from the series, as Mario's Fireball does 7% in ''Smash 64'', 6% in ''Melee'', 5% in ''Brawl'', and 5/4% in ''Smash 4''; Luigi's does 7% in ''Smash 64'' (6% in PAL versions), 6% in ''Melee'' and ''Brawl'', and 6/5% in ''Smash 4''; and Megavitamin's ''Smash 4'' counterpart also deals 5/4%.
** In ''Melee'', {{SSBM|Kirby}} [[copy]]ing Megavitamin does not copy the latter sound effect; this was fixed in ''SSB4''.
* When his Megavitamin hits another player, the Megavitamin absorbing sound is played 
* Megavitamins in ''Melee'' deal the most damage of any of Fireball's counterparts from the series, as Mario's Fireball does 7% in ''Smash 64'', 6% in ''Melee'', 5% in ''Brawl'', and 5/4% in ''Smash 4''; Luigi's does 7% in ''Smash 64'' (6% in PAL versions), 6% in ''Melee'' and ''Brawl'', and 6/5% in ''Smash 4''; and Megavitamin's ''Smash 4'' counterpart also deals 5/4%.  


{{Special Moves|char=Dr. Mario}}
{{Special Moves|char=Dr. Mario}}
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