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(→Projectiles used by characters: Cleaned up Olimar and Robin) |
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|[[PK Thunder]]||{{y}}||{{y}}||Controllable. | |[[PK Thunder]]||{{y}}||{{y}}||Controllable. | ||
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|[[Olimar]]|| | |rowspan="3"|[[Olimar]]||All smash attacks||{{y}}||{{n}}||rowspan="3"|All of Olimar's Pikmin attacks - namely, his [[smash attack]]s, directional [[aerial]]s, [[grab]]s, [[throw]]s, [[Pikmin Chain]], and [[Pikmin Throw]] - are considered projectiles due to the Pikmin being the active object, not Olimar. | ||
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|[[Pikmin Throw]]||{{y}}||{{n}} | |||
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|All other Pikmin-based attacks||{{n}}||{{n}} | |||
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|rowspan="2"|[[Pac-Man]]||[[Bonus Fruit]]||{{y}}||{{n}}||Effects change depending on the object thrown. All have a [[hurtbox]] which means they can take knockback. | |rowspan="2"|[[Pac-Man]]||[[Bonus Fruit]]||{{y}}||{{n}}||Effects change depending on the object thrown. All have a [[hurtbox]] which means they can take knockback. | ||
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|[[Gyro]]||{{y}}||{{n}}||Produces a Gyro item. Has a hurtbox. | |[[Gyro]]||{{y}}||{{n}}||Produces a Gyro item. Has a hurtbox. | ||
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|rowspan="4"|[[Robin]]|| | |rowspan="4"|[[Robin]]||Discarded Levin Sword and tomes||{{y}}||{{n}}||Discarded weapons act as projectiles and throwable items. | ||
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|{{b|Thunder|Robin}}||{{y}}||{{y}}||Properties change depending on charge level. | |{{b|Thunder|Robin}}||{{y}}||{{y}}||Properties change depending on charge level. |
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