Super Smash Bros. Ultimate

Pac-Man (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
Line 45: Line 45:
*{{change|The blobs of water fired by [[Fire Hydrant]] can now be attacked and destroyed, even by Pac-Man himself. While this allows Pac-Man to avoid making careless mistakes while maneuvering around the Hydrant, it also allows opponents to disrupt water-based setups.}}
*{{change|The blobs of water fired by [[Fire Hydrant]] can now be attacked and destroyed, even by Pac-Man himself. While this allows Pac-Man to avoid making careless mistakes while maneuvering around the Hydrant, it also allows opponents to disrupt water-based setups.}}
*{{change|The Fire Hydrant appears to be more resistant, requiring more damage before it's launched. This makes it more difficult for opponents to counterattack, but also more difficult to execute combos.}}
*{{change|The Fire Hydrant appears to be more resistant, requiring more damage before it's launched. This makes it more difficult for opponents to counterattack, but also more difficult to execute combos.}}
*{{change|[[Super Pac-Man]] has been changed. Pac-Man still transforms into a two-dimensional sprite to launch enemies, but now automatically moves forward and loops around the screen. His trajectory can be adjusted by aiming him up or down. Aesthetically, the move resembles ''{{s|wikipedia|Pac-Man Championship Edition 2}}'', featuring pulsating lights in the background and rising pitch with each consecutive enemy eaten.}}
*{{change|[[Super Pac-Man]] has been changed. Pac-Man still transforms into a two-dimensional sprite to launch enemies, but now automatically moves forward and loops around the screen, slowly building up speed. His trajectory can be adjusted by aiming him up or down. Aesthetically, the move resembles ''{{s|wikipedia|Pac-Man Championship Edition 2}}'', featuring pulsating lights in the background and rising pitch with each consecutive enemy eaten.}}


==[[Alternate costume (SSBU)#Pac-Man|Alternate costumes]]==
==[[Alternate costume (SSBU)#Pac-Man|Alternate costumes]]==

Revision as of 16:31, June 30, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Pac-Man's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Pac-Man.
Pac-Man
in Super Smash Bros. Ultimate
Pac-Man
PacManSymbol.svg
Universe Pac-Man
Other playable appearance in SSB4


Availability Unlockable
Final Smash Super Pac-Man
Pac-Man (SSBU)

Pac-Man (パックマン, Pac-Man) is a playable character in Super Smash Bros. Ultimate.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from SSB4, Pac-Man's model features a more subdued color scheme.
  • Change Pac-Man's boots now have well-defined soles on the bottom.
  • Change Like most of the cast, Pac-Man is more expressive, now not being limited to simply smiling and surprised expressions. He now shows an angry look when using smash attacks, and no longer smiles while drowning.
  • Change Pac-Man's on-screen appearance has been altered, now doing a slow chomp in his 8-bit form.
  • Change A pixelated fairy from Pac-Land appears during his down taunt in place of Blinky and Pinky. She also appears in one of his victory animations.

Ground attacks

  • Buff Neutral attack transition is faster.
  • Buff Dash attack now hits four times instead of three.
  • Change Pac-Man has a new up tilt, a quick upwards punch. It appears to have more vertical range but less horizontal reach.

Aerial attacks

  • Nerf Neutral aerial does less damage (10% → 8.9%).
  • Change Up aerial has an altered ending animation.

Throws/other attacks

  • Buff Pac-Man's grab has significantly lower ending lag.
  • Change If the grab misses, Pac-Man will look disappointed.
  • Change Pummel is faster but deals less damage.
  • Buff Down throw is performed significantly faster.

Special moves

  • Buff Bonus Fruit cycles significantly faster.
  • Nerf Bonus Fruit's key does less damage (15% → 13%).
  • Change The sprites used during Bonus Fruit have been redrawn with thinner outlines.
  • Change Pac-Man's afterimages when using Power Pellet now go from yellow to orange and then red. Pac-Man also flashes white and red after eating the power pellet.
  • Nerf Pac-Jump's trampoline appears to be vulnerable to attacks, using up a use on hit.
  • Buff Pac-Jump's trampoline now appears to force any opponents that aren't the user to always fall helpless. As of now, it is unknown if this is guaranteed, or if it only affects trampolines that have been attacked.
  • Change Pac-Jump's trampoline now turns green whenever it is attacked.
  • Change Pac-Man's afterimages when using Pac-Jump are more visible and now go from yellow to white.
  • Change The blobs of water fired by Fire Hydrant can now be attacked and destroyed, even by Pac-Man himself. While this allows Pac-Man to avoid making careless mistakes while maneuvering around the Hydrant, it also allows opponents to disrupt water-based setups.
  • Change The Fire Hydrant appears to be more resistant, requiring more damage before it's launched. This makes it more difficult for opponents to counterattack, but also more difficult to execute combos.
  • Change Super Pac-Man has been changed. Pac-Man still transforms into a two-dimensional sprite to launch enemies, but now automatically moves forward and loops around the screen, slowly building up speed. His trajectory can be adjusted by aiming him up or down. Aesthetically, the move resembles Pac-Man Championship Edition 2, featuring pulsating lights in the background and rising pitch with each consecutive enemy eaten.

Alternate costumes

Pac-Man Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>NPzo-TuH0C0</youtube>

Trivia

  • In Ultimate, Pac-Man's head icon is the only one not to portray the character's face (or rather, where their face would be, as Ultimate's head icons don't portray faces).