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===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Ganondorf's appearance has reverted to his original design from ''The Legend of Zelda: Ocarina of Time'', albeit with a complete graphical overhaul to his appearance. Additionally, his voice is reverted back to his original voice actor, with updated voice clips.}} | *{{change|Ganondorf's appearance has reverted to his original design from ''The Legend of Zelda: Ocarina of Time'', albeit with a complete graphical overhaul to his appearance, bearing closer resemblance to his [https://i.pinimg.com/originals/ec/3e/3b/ec3e3b29d4d364310285bcfe33e341e8.jpg original concept art] from ''Ocarina of Time''. Additionally, his voice is reverted back to his [https://en.wikipedia.org/wiki/Takashi_Nagasako original voice actor], with updated voice clips.}} | ||
*{{change|Ganondorf's initial dash and running animations were altered.}} | *{{change|Ganondorf's initial dash and running animations were altered.}} | ||
*{{change|All of Ganondorf's [[darkness]]-type moves have become significantly flashier, causing large purple explosions on hit.}} | *{{change|All of Ganondorf's [[darkness]]-type moves have become significantly flashier, causing large purple explosions on hit.}} | ||
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*{{change|Up tilt now has a flame effect on Ganondorf's foot during the startup.}} | *{{change|Up tilt now has a flame effect on Ganondorf's foot during the startup.}} | ||
*{{buff|Down tilt's damage was greatly increased.}} | *{{buff|Down tilt's damage was greatly increased.}} | ||
*{{buff|Ganondorf has a new forward smash, a downward sword slash. Compared to the previous forward smash, it has significantly improved range, and covers overhead.}} | *{{buff|Ganondorf has a new forward smash, a downward sword slash, similar to [[Ike (SSBU)|Ike]]'s forward smash. Compared to the previous forward smash, it has significantly improved range, and covers overhead.}} | ||
*{{buff|Ganondorf has a new up smash, an overhead sword swing. Compared to the previous up smash, it has significantly improved range, and covers around his body.}} | *{{buff|Ganondorf has a new up smash, an overhead sword swing, similar to [[Ike (SSBU)|Ike]]'s up smash. Compared to the previous up smash, it has significantly improved range, and covers around his body.}} | ||
*{{buff|Ganondorf has a new down smash, a low sword hilt thrust forward into a stab behind him, similar to [[Cloud (SSBU)|Cloud]]'s down smash. Compared to the previous down smash, it has a much lower hitbox placement allowing it to hit low crouching opponents, and lowers Ganondorf's hurtbox. It also now sends enemies at a [[semi-spike]] angle. The hitbox on the first hit that sent opponents forward and away from the second hit was removed.}} | *{{buff|Ganondorf has a new down smash, a low sword hilt thrust forward into a stab behind him, similar to [[Cloud (SSBU)|Cloud]]'s down smash. Compared to the previous down smash, it has a much lower hitbox placement allowing it to hit low crouching opponents, and lowers Ganondorf's hurtbox. It also now sends enemies at a [[semi-spike]] angle. The hitbox on the first hit that sent opponents forward and away from the second hit was removed.}} | ||
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