Bowser Jr. (SSB4)/Forward tilt: Difference between revisions
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!Animation length | !Animation length | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=24}}{{FrameStrip|t=Interruptible|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 18:03, May 2, 2018
Bowser Jr. forward tilt hitbox visualization | |
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→ | ![]() |
↘ | ![]() |
Overview
Bowser Jr. leans over slightly as a large metal fork swings out from the side of the Junior Clown Car. The attack deals 8% damage and low knockback to the direction Bowser Jr. is facing. Unless near the ledge, it's pretty much incapable of KOing. It has a relatively small range, being as wide as Bowser Jr. and very short. It can be slightly angled up or down with the control stick.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct |
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Hitbox Index | Originates From | Damage | Angle | Knockback Scaling | Fixed Knockback | Base Knockback | Radius | X-Offset | Y-Offset | Z-Offset | Effect | Tripping Chance | Freeze Frame Multiplier | SDI Multiplier | Shield Damage |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | Fork | 8% | 361 | 110 | 0 | 30 | 2.5 | 0 | 0 | -5.5 | Slash | None | 1 | 1 | 0 |
Timing
Hitbox | 7-9 |
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Interruptible | 34 |
Animation length | 45 |
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![]() Lag time |
![]() Hitbox |
![]() Interruptible |
Refrences
http://opensa.dantarion.com/s4/mastercore2/index.php?char=koopajr&mode=view104
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