Editing Yo-yo glitch

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===Down smash yo-yo glitch===
===Down smash yo-yo glitch===
It is also possible to do the yo-yo glitch with down smash. The move must connect with either the extension hitbox, or the charging hitbox. After this, it must be interrupted during a small window where the yo-yo has a hitbox during retraction. The window varies based on charge time, from 1 frame with no charge, increasing up to 12 frames for every frame spend charging after the hitbox connects. Charging for 12 or more frames will not allow the retraction hitbox to appear at all, and therefore not give any possibility of activating the glitch.
It is also possible to do the yo-yo glitch with down smash. The move must connect with either the extension hitbox, or the charging hitbox. After this, it must be interrupted during a small window where the yo-yo has a hitbox during retraction. The window varies based on charge time, from 1 frame with no charge, increasing up to 12 frames for every frame spend charging after the hitbox connects. Charging for 12 or more frames will not allow the retraction hitbox to appear at all, and therefore not give any possibility of activating the glitch.
==Super Yo-yo Glitch==
{{cleanup|Sounds speculative}}
It is a very rare occurrence, so very little about it is known. Its effects (including but not limited to infinite Jackets and instant KO throws) are similar to those of the yo-yo glitch, but are more lethal and have longer lasting effects. Most Ness mains don't believe in its existence due to little evidence. This technique holds much value to Ness players and is said to be the secret to beating the [[Bowser Challenge]].


==Gallery==
==Gallery==

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