Editing World Tour
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{articleIcons|ssbu=y}} | {{articleIcons|ssbu=y}}{{image}} | ||
[[File:WorldTour.png|thumb|300px|World Tour]] | [[File:WorldTour.png|thumb|300px|World Tour]] | ||
'''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in | '''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in the Light Realm within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located in the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the [[Street Fighter (universe)|Street Fighter]] series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. When [[Ryu (SSBU)|Ryu]] is awakened, the background music will change to ''{{SSBUMusicLink|Street Fighter|Player Select Type B}}''. | ||
{{ | {{clear}} | ||
==Spirits== | ==Spirits== | ||
The | The Spirits found here are all from the original version of ''Street Fighter II''. Spirits are ordered by when they are encountered in the sub-world. | ||
{|class="wikitable sortable" style="width:100%;" | {|class="wikitable sortable" style="width:100%;" | ||
|- | |||
! colspan=3|Spirit | ! colspan=3|Spirit | ||
! colspan=7|Battle parameters | ! colspan=7|Battle parameters | ||
Line 23: | Line 24: | ||
|- | |- | ||
|980 | |980 | ||
| | |[[File:Chun Li Alpha Spirit.png|center|64x64px]] | ||
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} | |Chun-Li (Street Fighter Alpha) | ||
| | |•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} | ||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|3,600 | |3,600 | ||
|[[Onett]] ([[Ω form]]) | |[[Onett]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power | |•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power | ||
|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}} | |''{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}'' | ||
|- | |- | ||
|982 | |982 | ||
| | |[[File:Blanka.png|center|64x64px]] | ||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} | |Blanka | ||
| | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} | ||
|[[File:SpiritTypeShield.png|20px|center|Shield]] | |||
|3,700 | |3,700 | ||
|[[Jungle Japes]] | |[[Jungle Japes]] | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}} | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}} | ||
|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}} | |''{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}'' | ||
|- | |- | ||
|983 | |983 | ||
| | |[[File:Zangief Spirit.png|center|64x64px]] | ||
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} | |Zangief | ||
| | |•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} | ||
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]] | |||
|9,100 | |9,100 | ||
|[[Boxing Ring]] | |[[Boxing Ring]] | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | |•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}} | |''{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}'' | ||
|- | |- | ||
|986 | |986 | ||
| | |[[File:Balrog.png|center|64x64px]] | ||
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} | |Balrog | ||
| | |•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} | ||
|[[File:SpiritTypeAttack.png|20px|center|Attack]] | |||
|9,100 | |9,100 | ||
|[[Fourside]] ([[Ω form]]) | |[[Fourside]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump | ||
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}} | |''{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}'' | ||
|- | |- | ||
|987 | |987 | ||
| | |[[File:Vega.png|center|64x64px]] | ||
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} | |Vega | ||
| | |•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} | ||
|[[File:SpiritTypeAttack.png|20px|center|Attack]] | |||
|9,100 | |9,100 | ||
|[[Arena Ferox]] ([[Ω form]]) | |[[Arena Ferox]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump | |•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump | ||
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}} | |''{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}'' | ||
|- | |- | ||
|988 | |988 | ||
| | |[[File:Sagat.png|center|64x64px]] | ||
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} | |Sagat | ||
| | |•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} | ||
|[[File:SpiritTypeShield.png|20px|center|Shield]] | |||
|9,300 | |9,300 | ||
|[[Coliseum]] ([[Ω form]]) | |[[Coliseum]] ([[Ω form]]) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•The enemy has super armor and is hard to launch or | |•The enemy has super armor and is hard to make launch or flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}} | |''{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}'' | ||
|- | |- | ||
|989 | |989 | ||
| | |[[File:M.Bison.png|center|64x64px]] | ||
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} | |M. Bison | ||
| | |•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} | ||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|13,600 | |13,600 | ||
|[[Great Plateau Tower]] ([[Ω form]]) | |[[Great Plateau Tower]] ([[Ω form]]) | ||
|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓ | |•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓ | ||
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]] | |•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}} | |''{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}'' | ||
|} | |} | ||
==Captured Fighter== | ==Captured Fighter== | ||
The one captured | The one captured spirit that can be freed within this sub-world, {{SSBU|Ryu}}, is found after defeating all spirits in the sub-world beforehand. | ||
{|class="wikitable sortable" style="width:100%;" | {|class="wikitable sortable" style="width:100%;" | ||
|- | |- | ||
Line 128: | Line 114: | ||
|- | |- | ||
| 60 | | 60 | ||
| [[File:Ryu SSBU.png|center| | | [[File:Ryu SSBU.png|center|64x64px]] | ||
| {{SSBU|Ryu}} | | {{SSBU|Ryu}} | ||
| | | [[File:SpiritTypeAttack.png|20px|center|Attack]] <center>{{color|#dc1029|Attack}}</center> | ||
| 9,000 | | 9,000 | ||
| [[Suzaku Castle]] [[Ω form|Ω]] | | [[Suzaku Castle]] [[Ω form|Ω]] | ||
| ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | | ''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*This is the only sub-world that can wrap around where the player can travel right to reach the left of the map. | *This is the only sub-world that can wrap around where the player can travel right to reach the left of the map. | ||
{{World of Light areas}} | {{World of Light areas}} |