Editing Wolf Flash

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{{Infobox Special Move
{{Infobox Special Move
|name=Wolf Flash
|name=Wolf Flash
|image=[[File:Wolf Side B SSBU.gif|300px|Wolf Flash]]
|image=[[Image:WolfSideBSSBU.png|350px|Wolf Flash]]
|caption=Wolf Flash being used in ''[[Ultimate]]''.
|caption=Wolf Flash being used in ''[[Ultimate]]''.
|user=[[Wolf]]
|user=[[Wolf]]<br>{{SSB4|Fox}} ([[character customization|custom]])
|user2={{SSB4|Fox}} ([[character customization|custom]])
|universe={{uv|Star Fox}}
|universe={{uv|Star Fox}}
}}
}}
{{cquote|''Jumps upward diagonally and attacks nearby opponents. Has a meteor effect against airborne enemies if timed right.''|cite=Description from ''Ultimate''{{'}}s Move List}}


'''Wolf Flash''' ({{ja|ウルフフラッシュ|Urufu Furasshu}}, ''Wolf Flash'') is [[Wolf]]'s [[side special move]], and one of {{SSB4|Fox}}'s custom side special moves in ''[[Smash 4]]''. When it is used, Wolf dashes forward at blinding speed, damaging anyone in his way.
'''Wolf Flash''' ({{ja|ウルフフラッシュ|Urufu Furasshu}}, ''Wolf Flash'') is [[Wolf]]'s [[side special move]], and one of {{SSB4|Fox}}'s custom side special moves in ''[[Smash 4]]''.  


==Overview==
==Overview==
Similar to [[Fox Illusion]] and [[Falco Phantasm]], this move sends the user forward incredibly fast, leaving a trail behind.
Similar to [[Fox Illusion]] and [[Falco Phantasm]], this move sends the user forward incredibly fast, leaving a trail behind.


Unlike its counterparts, it sends Wolf upward around 30 degrees, allowing it to act as a recovery from points below the stage. The trail Wolf leaves in his wake does negligible knockback and little damage. However, when there's an enemy at the spot where Wolf stops, the attack is electrified and deals considerable damage while stunning the enemy, launching the foe forward if they're hit in front of Wolf, or [[meteor smash|meteor smashed]] if they're hit by Wolf himself.
Unlike its counterparts, the attack sends Wolf upward around 30 degrees, allowing it to act as a recovery from points below the stage. The trail Wolf leaves behind does negligible knockback and little damage. However, when there's an enemy at the spot where Wolf stops, the attack is electrified and deals considerable damage while stunning the enemy, launching the foe forward if they're hit in front of Wolf, or [[meteor smash|meteor smashed]] if they're hit by Wolf himself.


In ''Brawl'', as with other {{uv|Star Fox}} characters' side special moves, Wolf Flash can be cancelled by pressing the button for a [[special move]], which sends Wolf further horizontally without an angle, greatly increases the horizontal reach of the move for recovery, but removing the [[sweetspot]] of the attack.
In ''Brawl'', as with other {{uv|Star Fox}} characters' side special moves, Wolf Flash can be cancelled by pressing the button for a [[special move]], which sends Wolf further horizontally without an angle, greatly increases the horizontal reach of the move for recovery, but removing the [[sweetspot]] of the attack.


In ''Ultimate'', Wolf Flash can now be angled slightly up or down. It also presents much more pronounced slashing effects upon usage. It still leaves Wolf helpless upon finishing the attack, even though both Fox Illusion and Falco Phantasm haven't caused [[helpless|helplessness]] since ''Brawl''.
In ''Ultimate'', Wolf Flash can now be angled slightly up or down. It also presents much more pronounced slashing effects upon usage.


===Wolf Flash and ledges===
===Wolf Flash and ledges===
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In ''Brawl'', Wolf Flash has characteristics that can cause a number of unusual outcomes when performed near [[ledge]]s.
In ''Brawl'', Wolf Flash has characteristics that can cause a number of unusual outcomes when performed near [[ledge]]s.


*If Wolf uses Wolf Flash from a particular position in relation to a ledge, he can seemingly travel through a portion of the stage and land safely (if looked at in slow motion, Wolf isn't actually traveling through the stage, but hugging the ledge onto the stage). This technique is called '''scarring''', and can only be [http://www.youtube.com/watch?v=FkjOxLMXdUw performed near certain ledges]. It can be useful as an [[approach]] option from the edge should Wolf end his dash up there, and can be used as a way to get back on stage to avoid edge [[pressure]] from the opponent.
*If Wolf uses Wolf Flash from a particular position in relation to a ledge, he can seemingly travel through a portion of the stage and land safely (if looked at in slow motion, Wolf isn't actually traveling through the stage, but hugging the ledge onto the stage). This technique is called '''scarring''', and can only be [http://www.youtube.com/watch?v=FkjOxLMXdUw performed near certain ledges]. It can be useful as an [[approach]] option from the edge should Wolf end up there, and can be used as a way to get back on stage to avoid edge [[pressure]] from the opponent.
*There is a variant of this strategy called semi-scarring, whereby the player uses Wolf Flash to propel Wolf toward a ledge, but holds down on the [[control stick]]. This prevents Wolf from immediately grabbing the ledge, and can sometimes cause him to travel through a small part of the edge of the stage.
*There is a variant of this strategy called semi-scarring, whereby the player uses Wolf Flash to propel Wolf toward a ledge, but holds down on the [[control stick]]. This prevents Wolf from immediately grabbing the ledge, and can sometimes cause him to travel through a small part of the edge of the stage.
*Performing Wolf Flash from certain other positions in relation to a ledge can cause Wolf to cancel the move and drop from the ledge without grabbing it, or land close to the ledge on stage, in a standing position.
*Performing Wolf Flash from certain other positions in relation to a ledge can cause Wolf to cancel the move and drop from the ledge without grabbing it, or land close to the ledge on stage, in a standing position.


Scarring is much harder to perform in ''Ultimate'', as Wolf Flash can no longer hug the ledge as much, which often results in a [[self destruct]].
Scarring is much harder to perform in ''Ultimate'', as Wolf Flash can no longer hug the ledge as much, which often results in a [[self destruct]].
{{clr}}
{{clear}}
 
==Instructional quote==
{{InstructionalQuotes
|ssbuchar=Wolf
|ssbudesc=Jumps upward diagonally and attacks nearby opponents. Has a meteor effect against airborne enemies if timed right.
}}


==As a Custom Move for [[Fox Illusion]]==
==As a Custom Move for [[Fox Illusion]]==
Wolf himself does not appear in ''Smash 4'', though the name of his move, Wolf Flash, is used as a customizable option for Fox's Fox Illusion.
Although Wolf himself does not appear in ''Smash 4'', the name of his move, Wolf Flash, is used as a customizable option for Fox's Fox Illusion.
{{CustomSet/Single|Fox|Side|name=Wolf Flash|desc=Dash into the air at an angle. When it hits, it sends opponents crashing downward.|num=3}}
{{CustomSet/Single|Fox|Side|name=Wolf Flash|desc=Dash into the air at an angle. When it hits, it sends opponents crashing downward.|num=3}}


{{clr}}
{{clear}}


==Gallery==
==Gallery==
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Wolf_wolfflash01.jpg|Offensive usage.
Wolf_wolfflash01.jpg|Offensive usage.
WolfFlash3DS.jpg|Fox's "Wolf Flash" variation of his Fox Illusion in {{for3ds}}.
WolfFlash3DS.jpg|Fox's "Wolf Flash" variation of his Fox Illusion in {{for3ds}}.
SSB4 Fox Custom Side Special Meteor.JPG| Fox using Wolf Flash as a Meteor Smash in {{forwiiu}}.
Wolf SSBU Skill Preview Side Special.png|Wolf Flash as shown by a Skill Preview in ''Ultimate''.
Wolf SSBU Skill Preview Side Special.png|Wolf Flash as shown by the Move List in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ウルフフラッシュ|Urufu Furasshu}}, ''Wolf Flash''
|en=Wolf Flash
|fr=Flash Wolf
|es_es=Centella Wolf
|es_la=Destello Wolf
|de=Wolf-Illusion
|it=Flash di Wolf
|nl=Wolf-flits
|ru={{rollover|Волчья вспышка|Volchya vspyshka|?}}
|ko={{rollover|울프 플래시|Ulpeu Peullaesi|?}}, ''Wolf Flash''
|zh_cn={{rollover|沃鲁夫闪影|Wòlǔfū Shǎn Yǐng|?}}
|zh_tw={{rollover|沃爾夫閃影|Wòērfū Shǎn Yǐng|?}}
}}


==Trivia==
==Trivia==
*There exists a glitch in earlier iterations of ''Ultimate'' regarding Wolf Flash where, if Wolf performs an air dodge and lands while using Wolf Flash, the air dodge's 10 frame landing lag will override the move's 29 frame landing lag. This was fixed in version 3.0.0.
*There exists a glitch in ''Ultimate'' regarding Wolf Flash where, if Wolf goes into helpless animation after using an air dodge and lands, he will only suffer 1/3 its original landing lag.
**However, the air dodge's 10-frame landing lag will still override the move's landing lag if Wolf completely finishes his air dodge animation without any interruption (FAF) and lands on the ground after turning helpless by using this move, though this method is only possible on stages with high ground.
*Wolf Flash is one of the two helpless-transitioning special moves to be affected by the [[grab release glitch]], with the other move being [[Extreme Speed]].
*Wolf Flash is one of six moves in ''Smash 4'' to appear as a custom move for another character despite the original character not being present in the base roster, with the other four being all four of Lucas’s special moves, which are custom moves for Ness, and Young Link's [[Fire Bow]], which is a custom move for Toon Link.


{{Special Moves|char=Wolf}}
{{Special Moves|char=Wolf}}

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