Editing Wolf (PM)
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*{{buff|Down tilt does more damage (6% → 8%) and has higher base knockback (25 → 30).}} | *{{buff|Down tilt does more damage (6% → 8%) and has higher base knockback (25 → 30).}} | ||
*{{buff|Dash attack is now a frontal claw uppercut, which covers a larger area in front of Wolf and conserves forward momentum, while functioning similarly to its ''Brawl'' equivalent. It also has a longer duration (frame 11-12 → 11-15).}} | *{{buff|Dash attack is now a frontal claw uppercut, which covers a larger area in front of Wolf and conserves forward momentum, while functioning similarly to its ''Brawl'' equivalent. It also has a longer duration (frame 11-12 → 11-15).}} | ||
*{{buff|Forward smash is a stronger KO move due to the second hit having higher knockback (30 (base) 106 (scaling) → 45/115). The first hit now has set knockback and the second hit comes out slightly faster (frame 16 → 15) making the move connect more reliably | *{{buff|Forward smash is a stronger KO move due to the second hit having higher knockback (30 (base) 106 (scaling) → 45/115) and has less end lag (FAF 46 → 42). The first hit now has set knockback and the second hit comes out slightly faster (frame 16 → 15) making the move connect more reliably.}} | ||
*{{buff|Wolf's up smash is now a single swipe upwards, that is now a much better KO move. It also has a faster start up and more active frames (frame 13-15 (hit 1), frame 20-22 (hit 2) → 11-16/17-19/20-24).}} | *{{buff|Wolf's up smash is now a single swipe upwards, that is now a much better KO move. It also has a faster start up and more active frames (frame 13-15 (hit 1), frame 20-22 (hit 2) → 11-16/17-19/20-24).}} | ||
*{{nerf|New up smash deals much less damage (6% (hit 1), 12% (hit 2) → (15/12% (clean), 13/11% (late)), and has less range.}} | *{{nerf|New up smash deals much less damage (6% (hit 1), 12% (hit 2) → (15/12% (clean), 13/11% (late)), and has less range.}} |