Editing Wobbling
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The term "wobbling" is also loosely used to refer to indefinite or long lasting chains of the same attack, which is usually made possible by certain stage elements. For example, in ''Ultimate'' {{SSBU|Isabelle}} has a pseudo-infinite with her jab when hitting opponents at an edge, due to it possessing low knockback and a high [[hitstun]] modifier, and should the victim fail to SDI out of it the combo can last until absurdly high percentages. | The term "wobbling" is also loosely used to refer to indefinite or long lasting chains of the same attack, which is usually made possible by certain stage elements. For example, in ''Ultimate'' {{SSBU|Isabelle}} has a pseudo-infinite with her jab when hitting opponents at an edge, due to it possessing low knockback and a high [[hitstun]] modifier, and should the victim fail to SDI out of it the combo can last until absurdly high percentages. | ||
==Bumhole== | |||
==In [[competitive play]]== | ==In [[competitive play]]== |