Editing Weapon

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'''Weapon''' is an attack [[type|supertype]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that encompasses hits with a variety of melee and ranged weapons, including swords, bows, guns, umbrellas, etc. The Weapon supertype is also subdivided into several subtypes for specific classes of weapons: Sword, Hammer, Sacred, Bat, Umbrella, and Whip.
'''Weapon''' is an attack [[type|supertype]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that encompasses hits with a variety of melee and ranged weapons, including swords, bows, guns, umbrellas, etc. The Weapon supertype is also subdivided into several subtypes for specific classes of weapons: Sword, Hammer, Sacred, Bat, Umbrella, and Whip.


Weapon attacks are boosted by Weapon Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the support [[spirit]] skills Weapon Attack ↑ and Weapon Attack & Move Speed ↑ as well as [[Spirit Battle]]s with the "Strengthen Weapon" [[Conditions#List of Rules|rule]] in ''[[Super Smash Bros. Ultimate]]''. In ''Ultimate'', it is also resisted by the support spirit skill and [[Skill Tree|Adventure Skill]] Weapon Resist ↑.
Weapon attacks are boosted by Weapon Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the Support [[Spirit]] skills Weapon Attack ↑ and Weapon Attack & Move Speed ↑ as well as certain [[Spirit Battle]] [[conditions]] in ''[[Super Smash Bros. Ultimate]]''. In ''Ultimate'', it is also resisted by the Support Spirit skill and [[Skill Tree|Adventure Skill]] Weapon Resist ↑.


Sword attacks, which are a subtype of weapon attacks, are boosted by the primary spirit trait Sword Attack ↑ in ''Super Smash Bros. Ultimate''.
Sword attacks, which are a subtype of weapon attacks, are boosted by the Primary Spirit trait Sword Attack ↑ in ''Super Smash Bros. Ultimate''.


==Weapon==
==Weapon==
===List of (generic) weapon attacks===
===Weapon (generic)===
Many characters use objects to attack that do not fit into any subclass of Weapon. In ''Ultimate'', this type is internally referred to as "object".
Many characters use objects to attack that do not fit into any subclass of Weapon.
====By character====
====By character====
{|class="wikitable sortable" width=62%
{|class="wikitable sortable" width=62%
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|-
|-
|rowspan=2|[[Banjo & Kazooie (SSBU)|Banjo & Kazooie]]
|rowspan=2|[[Banjo & Kazooie (SSBU)|Banjo & Kazooie]]
|[[Egg Firing / Breegull Blaster]]
|[[Egg Firing]]
|rowspan=2|{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSBU}}
|-
|-
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|Floor attack
|Floor attack
|-
|-
|[[Lloid Trap]] (contact)
|[[Lloid Trap]]
|-
|-
|rowspan=12|[[Ivysaur]]
|rowspan=12|[[Ivysaur]]
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|-
|-
|rowspan=3|[[Mii Gunner]]
|rowspan=3|[[Mii Gunner]]
|[[Bomb Drop]] (contact)
|[[Bomb Drop]]
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
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|[[Stone Scabbard]] (platform stab)
|[[Stone Scabbard]] (platform stab)
|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|[[Min Min]]
|[[Punch]] (Ramram ring)
|{{gameIcon|SSBU}}
|-
|-
|rowspan=19|[[Mr. Game & Watch]]
|rowspan=19|[[Mr. Game & Watch]]
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|Floor attack (front, back)
|Floor attack (front, back)
|-
|-
|[[Lloid Rocket]] (contact)
|[[Lloid Rocket]]
|-
|-
|[[Timber]] (Axe, tree, watering can)
|[[Timber]] (Axe, tree, watering can)
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|Wood item
|Wood item
|-
|-
|[[Liftoff Lloid]] (contact) (custom Lloid Rocket)
|[[Liftoff Lloid]] (custom Lloid Rocket)
|rowspan=4|{{GameIcon|SSB4}}
|rowspan=4|{{GameIcon|SSB4}}
|-
|-
|[[Pushy Lloid]] (contact) (custom Lloid Rocket)
|[[Pushy Lloid]] (custom Lloid Rocket)
|-
|-
|[[Timber Counter]] (Axe, tree, watering can, sprout) (custom Timber)
|[[Timber Counter]] (Axe, tree, watering can, sprout) (custom Timber)
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====By items====
====By items====
*[[Banana Gun]] (thrown)
*[[Beehive]] (thrown)
*[[Blast Box]] (thrown)
*[[Blast Box]] (thrown)
*[[Bombchu]]
*[[Bomber]] (thrown)
*{{b|Boomerang|item}}
*[[Bullet Bill]]
*[[Capsule]]
*[[Capsule]]
*[[Cracker Launcher]] (thrown)
*[[Cracker Launcher]] (thrown)
*[[Death's Scythe]] (swung)
*[[Drill]] (thrown)
*[[Fairy Bottle]] (thrown)
*[[Fan]] (swung, thrown)
*[[Fan]] (swung, thrown)
*[[Fire Bar]] (swung)
*[[Fire Flower]] (thrown)
*[[Fire Flower]] (thrown, never a weapon in {{GameIcon|SSBU}})
*[[Golden Hammer]]
*[[Golden Hammer]]
*[[Green Shell]] (thrown)
*[[Green Shell]] (thrown)
*[[Gust Bellows]] (thrown)
*[[Home-Run Bat]] (swung, thrown)
*{{b|Hammer|item}} (swung)
*[[Hocotate Bomb]] (thrown)
*[[Home-Run Bat]] (swung)
*[[Key]]
*[[Key]]
*[[Lip's Stick]] (swung, thrown)
*[[Lip's Stick]] (swung, thrown)
*[[Mr. Saturn]]
*[[Mr. Saturn]]
*[[Ore Club]] (swung, thrown)
*[[Pitfall]] (thrown)
*[[Pitfall]] (thrown)
*[[Rage Blaster]] (thrown)
*[[Ramblin' Evil Mushroom]] (thrown)
*[[Ray Gun]] (thrown)
*[[Ray Gun]] (thrown)
*[[Rocket Belt]] (when flying detached)
*[[Smart Bomb]] (impact of dud bomb)
*[[Smart Bomb]] (impact of dud bomb)
*[[Spiny Shell]]
*[[Spring]] (thrown)
*[[Spring]] (thrown)
*[[Star Rod]] (swung, thrown)
*[[Star Rod]] (swung, thrown)
*[[Steel Diver]] (thrown)
*[[Super Scope]] (thrown)
*[[Super Scope]] (thrown)
*[[Trophy Stand]] (unconfirmed)
*[[Trophy Stand]] (unconfirmed)
*[[Unira]] (thrown)
*[[Unira]] (thrown)
*[[X Bomb]] (thrown)


===List of sword attacks===
===Sword===
{{anchor|Sword}}
The '''Sword''' subtype is used for [[list of swords|swords]].
The '''Sword''' subtype is used for [[list of swords|swords]].
====By character====
====By character====
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|-
|-
|rowspan=13|[[Byleth]]
|rowspan=13|[[Byleth]]
|Neutral attack (loop, finisher)
|Neutral attack (loop, end)
|rowspan=13|{{GameIcon|SSBU}}
|rowspan=13|{{GameIcon|SSBU}}
|-
|-
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|rowspan=11|{{GameIcon|SSBU}}
|rowspan=11|{{GameIcon|SSBU}}
|-
|-
|Forward tilt (Joker)
|Forward tilt (Joker only)
|-
|-
|Up tilt
|Up tilt (all hits)
|-
|-
|Forward smash (Joker)
|Forward smash (Joker only)
|-
|-
|Up smash (Joker)
|Up smash (Joker only)
|-
|-
|Down smash (Joker)
|Down smash (Joker only)
|-
|-
|Neutral aerial (Joker)
|Neutral aerial (Joker only)
|-
|-
|Back aerial (Joker)
|Back aerial (Joker only)
|-
|-
|Down aerial (Joker)
|Down aerial (Joker only)
|-
|-
|Floor attack (front, back)
|Floor attack (front, back)
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|}
|}


===List of hammer attacks===
====By item====
{{anchor|Hammer}}
*[[Beam Sword]]
*[[Killing Edge]]
 
===Hammer===
The '''Hammer''' subtype is used for hammers.
The '''Hammer''' subtype is used for hammers.
====By character====
====By character====
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|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|rowspan=18|[[Ice Climbers]]
|rowspan=19|[[Ice Climbers]]
|Neutral attack
|Neutral attack
|rowspan=18|{{GameIcon|SSBB}}{{GameIcon|SSBU}}
|rowspan=18|{{GameIcon|SSBB}}{{GameIcon|SSBU}}
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|Forward smash
|Forward smash
|-
|-
|Up smash (all hits except Partner late hits {{GameIcon|SSBU}})
|Up smash
|-
|-
|Down smash
|Down smash
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|Neutral aerial
|Neutral aerial
|-
|-
|Forward aerial (all hits except Partner late hits {{GameIcon|SSBU}})
|Forward aerial
|-
|-
|Back aerial
|Back aerial
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|-
|-
|[[Squall Hammer]]
|[[Squall Hammer]]
|-
|[[Ice Shot]] (hammer hit)
|{{GameIcon|SSBU}}
|-
|-
|rowspan=18|[[King Dedede]]
|rowspan=18|[[King Dedede]]
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*{{b|Hammer|item}}
*{{b|Hammer|item}}


===List of sacred attacks===
===Sacred===
{{anchor|Sacred}}{{anchor|Bow}}
The '''Sacred''' subtype is intended to represent the goddess-powered weapons used by [[Pit]] (and [[Dark Pit]]). It was previously referred to as '''Bow''' due to earlier games not making it evident that it was not simply for "attacks made by bows", with Link's bows assumed to be an accidental exception.
The '''Sacred''' subtype is intended to represent the goddess-powered weapons used by [[Pit]] (and [[Dark Pit]]). It was previously referred to as '''Bow''' due to earlier games not making it evident that it was not simply for "attacks made by bows", with Link's bows assumed to be an accidental omission. In ''Ultimate'', this type is internally referred to as "palutena".


Notably, Olimar's first custom up special (Winged Pikmin Jump) in ''SSB4'' is Sacred-type. This is presumably an error, possibly by copy-pasting a similar hitbox from Pit. As the hitbox does no damage, its type has no effect.
Notably, Olimar's first custom up special (Winged Pikmin Jump) in ''SSB4'' is Sacred-type. This is presumably an error, possibly by copy-pasting a similar hitbox from Pit. As the hitbox does no damage, its type has no effect.
In ''Ultimate'', the type is called "ATTACK_REGION_PALUTENA" in scripts.
====By character====
====By character====
{|class="wikitable sortable" width=62%
{|class="wikitable sortable" width=62%
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|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=23|{{SortKey|Pit}}[[Pit]],<br>[[Dark Pit]] ({{GameIcon|SSB4}}{{GameIcon|SSBU}})
|rowspan=24|{{SortKey|Pit}}[[Pit]],<br>[[Dark Pit]] ({{GameIcon|SSB4}}{{GameIcon|SSBU}})
|Neutral attack
|Neutral attack
|rowspan=15|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|rowspan=15|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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|}
|}


===List of bat attacks===
===Bat===
{{anchor|Bat}}
The '''Bat''' subtype is purportedly used for bats. It is not used for the [[Home-Run Bat]] for unclear reasons.
The '''Bat''' subtype is purportedly used for bats. It is not used for the [[Home-Run Bat]] for unclear reasons.
====By character====
====By character====
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<!--Contrary to what may be expected, the Home-Run Bat is NOT a bat attack.-->
<!--Contrary to what may be expected, the Home-Run Bat is NOT a bat attack.-->


===List of parasol attacks===
===Umbrella===
{{anchor|Parasol}}
The '''Umbrella''' subtype is used for umbrellas.
The '''Parasol''' subtype is used for parasols.
====By character====
====By character====
{|class="wikitable sortable" width=62%
{|class="wikitable sortable" width=62%
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|}
|}


===List of whip attacks===
===Whip===
{{anchor|Whip}}
The '''Whip''' subtype is used for whips and whip-like objects.
The '''Whip''' subtype is used for whips and whip-like objects.
====By character====
====By character====
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==See also==
==See also==
*[[List of swords]]
*[[List of swords]]
*[[List of firearms]]
*[[List of guns]]


{{Types}}
{{Types}}


[[Category:Types]]
[[Category:Types]]

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