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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Vegetable | |name=Vegetable | ||
|image={{tabber|title1=Peach| | |image={{tabber|title1=Peach|tab1=[[File:Peach Down B SSBU.gif|300px]]|title2=Daisy|tab2=[[File:Daisy Down B SSBU.gif|300px]]}} | ||
|caption=Peach and Daisy pulling a vegetable from the ground in ''Ultimate''. | |caption=Peach and Daisy pulling a vegetable from the ground in ''Ultimate''. | ||
|user=[[Peach]] | |user=[[Peach]]<br>[[Daisy]] | ||
|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
|interwiki=mariowiki | |interwiki=mariowiki | ||
|interwikiname=Super Mario Wiki | |interwikiname=Super Mario Wiki | ||
|interwikipage= | |interwikipage=Vegetable (move) | ||
}} | }} | ||
'''Vegetable''' ({{ja|野菜ひっこ抜き|Yasai Hikkonuki}}, ''Uproot Vegetables'') is [[Peach]] and | '''Vegetable''' ({{ja|野菜ひっこ抜き|Yasai Hikkonuki}}, ''Uproot Vegetables'') is [[Peach]] and {{SSBU|Daisy}}'s [[down special move]]. | ||
==Overview== | ==Overview== | ||
When used on the ground, the user will pluck a large turnip. These turnips function as [[item]]s and can be thrown at opponents, dealing more damage and knockback if thrown at close range and less damage and knockback if thrown at long range. There are eight different types of turnips which can be pulled, each with a different face. Some of the turnips are only different by aesthetics although some of them are stronger, dealing more [[damage]] and [[knockback]]. Each turnip has a different probability as to how likely they are to be pulled. As they are items, turnips can be thrown in multiple directions at multiple strengths, as | When used on the ground, the user will pluck a large turnip. These turnips function as [[item]]s and can be thrown at opponents, dealing more damage and knockback if thrown at close range and less damage and knockback if thrown at long range. There are eight different types of turnips which can be pulled, each with a different face. Some of the turnips are only different by aesthetics although some of them are stronger, dealing more [[damage]] and [[knockback]]. Each turnip has a different probability as to how likely they are to be pulled. As they are items, turnips can be thrown in multiple directions at multiple strengths, as Peach/Daisy can catch them again if they are still in the air after being thrown, although their opponents can also catch the turnips and use them to their own advantage. The move cannot be used in the air at all. | ||
The most common type of turnips are smiley face turnips. Peach has a {{fractions|35|58}} chance of pulling these types of turnips and their minimum damage is either 2% prior to ''Ultimate'' or 5% in ''Ultimate'' (with them being able to deal up to around 12% more depending on the type of item throw used). Peach/Daisy can also pull a carrot eyed turnip, a line eyed turnip, a circle eyed turnip and a very happy turnip which all function the same as the regular smiley turnip. Peach/Daisy have three more turnips which are all stronger. They have a winking turnip which has a {{fractions|4|58}} chance of being pulled, and they deal more damage (6% minimum prior to ''Ultimate'', 10% in ''Ultimate''). They also have a dot eyed turnip which has a {{fractions|1|58}} chance of being pulled, and they deal 12% minimum (16% in ''Ultimate''). Their most powerful turnip however is the stitch faced turnip, which also has a {{fractions|1|58}} chance of being pulled, but it deals a very high amount of damage (the amount depends on the game but they their minimum damage is inbetween 23%-30%), which makes them very powerful. This chart shows the probabilities and base damage of every turnip type. | |||
The most common type of turnips are smiley | |||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!Type!!Base Damage!!Probability | |||
|- | |- | ||
|Smiley || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|35|58}} | |||
|- | |- | ||
| | |Carrot Eyes || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|6|58}} | ||
|- | |- | ||
| | |Line Eyes || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|5|58}} | ||
|- | |- | ||
| | |Circle Eyes || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|3|58}} | ||
|- | |- | ||
| | |Happy || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|3|58}} | ||
|- | |- | ||
|Wink || 6% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 10% {{GameIcon|SSBU}} ||{{fractions|4|58}} | |||
|- | |- | ||
| | |Dot-Eyes || 12% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 16% {{GameIcon|SSBU}} ||{{fractions|1|58}} | ||
|- | |- | ||
| | |Stitch-Face || 30% {{GameIcon|SSBM}}{{GameIcon|SSBB}}, 23% {{GameIcon|SSB4}}, 24% {{GameIcon|SSBU}} ||{{fractions|1|58}} | ||
|} | |} | ||
The user also has a very low chance of pulling certain other [[item]]s from the ground, including [[Mr. Saturn]]s, | The user also has a very low chance of pulling certain other [[item]]s from the ground, including [[Mr. Saturn]]s, [Bob-omb]]s, and (prior to ''Smash 4'') [[Beam Sword]]s. The chance of this occurring is very low (around 1% depending on the game) and each item has their own probability of being pulled, with Mr. Saturn's being the most common, Bob-ombs being rarer and Beam Sword being the rarest (with it being impossible to pull Beam Swords as of ''Smash 4''). | ||
Mr. Saturn deals incredible shield damage, especially in ''Smash 4'' and ''Ultimate'', often breaking shields in one hit in said games. This can give Peach/Daisy a huge advantage if they manage to land a hit with one on a shielding opponent. | |||
Should the user pull a Bob-omb using this move, it can be | Should the user pull a Bob-omb using this move, it can be Peach/Daisy's strongest attack in their entire moveset if the opponent is caught in the explosion, being a very dangerous and highly volatile projectile item. A smash-thrown Bob-omb will deal extreme damage and knockback, KOing within low double digit numbers. As Peach usually has difficulty landing her fairly weak KO moves, the unpredictability of a Bob-omb pull can easily turn the tide of a match. However, Peach will receive damage and knockback herself if she is too close to the Bob-omb explosion although this is not the case in ''Ultimate'', making Bob-ombs even safer and scarier in ''Ultimate''. | ||
==In ''[[Super Smash Bros. Melee]]''== | ===In ''[[Super Smash Bros. Melee]]''=== | ||
:{{Main|Peach (SSBM)/Down special}} | :{{Main|Peach (SSBM)/Down special}} | ||
[[File:VeggieMelee.jpg|thumb|Peach throwing a vegetable in ''Melee''.]] | [[File:VeggieMelee.jpg|thumb|Peach throwing a vegetable in ''Melee''.]] | ||
In '' | In ''[[Melee]]'', the combined chance of pulling out a non-turnip item is {{fractions|1|128}}: a {{fractions|1|256}} chance of a [[Mr. Saturn]], {{fractions|1|384}} chance of a [[Bob-omb]], and {{fractions|1|768}} chance of a [[Beam Sword]].{{fact}} | ||
{{clear}} | |||
{{ | |||
==In ''[[Super Smash Bros. Brawl]]''== | ===In ''[[Super Smash Bros. Brawl]]''=== | ||
:{{Main|Peach (SSBB)/Down special}} | :{{Main|Peach (SSBB)/Down special}} | ||
[[File:PeachRareVeggie.jpg|thumb|Peach with the rare "stitch face" vegetable in ''Brawl''.]] | [[File:PeachRareVeggie.jpg|thumb|Peach with the rare "stitch face" vegetable in ''Brawl''.]] | ||
In '' | In ''[[Brawl]]'', Vegetables have a shorter overall presence, disappearing when they hit the ground rather than going through it. They will also disappear upon hitting a shield or attack, rather than bouncing. If Peach is interrupted while plucking one from the ground, it will remain in the ground for a brief period, during which anyone can pluck it out. Size scaling is more refined in ''Brawl'', so if Peach grows/shrinks while she is holding a Vegetable, they will also change in size with her. In this game, Peach has a {{fractions|1|58}} chance of pulling out a "stitch face" Vegetable, and a combined {{fractions|1|128}} chance of pulling out either a [[Beam Sword]], [[Bob-omb]], or [[Mr. Saturn]]. The probabilities of each of the three items are no longer equal as they were in ''Melee''{{fact}}, making Mr. Saturns overall more likely and Bob-ombs and Beam Swords less likely. | ||
{{clear}} | |||
===In ''[[Super Smash Bros. 4]]''=== | |||
:{{Main|Peach (SSB4)/Down special}} | |||
[[File:Vegetable_SSB4.jpg|thumb|Peach plucking a vegetable in {{forwiiu}}.]] | |||
In ''[[Super Smash Bros. 4]]'', the move's sound effect was changed to the original sound effect heard in ''[[Super Mario Bros. 2]]''. Peach can no longer pull out Beam Swords. The probability of pulling out rarer turnips and items appears to have increased, but exact numbers are currently undocumented. According to the tips section in the game, Peach has a {{fractions|1|166}} chance of pulling a Mr. Saturn, and a {{fractions|1|250}} chance of pulling a Bob-omb. In [[Home-Run Contest]], Peach now exclusively pulls out "dot-shaped eyes" Vegetables. Additionally, the move now has more startup lag, as Peach fidgets when pulling a turnip. | |||
{{clear}} | |||
===In ''[[Super Smash Bros. Ultimate]]''=== | |||
:{{Main|Peach (SSBU)/Down special}} | |||
:{{Main|Daisy (SSBU)/Down special}} | |||
[[File:SSBUWebsitePeach5.jpg|thumb|Peach pulling out a vegetable in ''Ultimate''.]] | |||
In ''[[Ultimate]]'', turnips now bounce once they have hit the ground (though this is only aesthetic). Additionally, Daisy, who is Peach's [[Echo Fighter]], retains Vegetable as her down special. The tips section states the same item probabilities as in ''SSB4'' — a {{fractions|1|166}} chance of pulling a Mr. Saturn, and a {{fractions|1|250}} chance of pulling a Bob-omb. | |||
In updates prior to version 3.0.0, Daisy's turnips had retained their knockback from ''SSB4''. This was the only non-aesthetic difference between Daisy and Peach. | |||
{{clear}} | |||
==Customization== | |||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | |||
{{CustomSet|Peach|Down|name1=Vegetable|desc1=Pluck a veggie on the ground. The veggie's power depends on its mood.|name2=Light Veggie|desc2=Pluck a slow-flying veggie from the ground. Can only be used so many times in a row.|name3=Heavy Veggie|desc3=Pluck a heavy veggie that doesn't go far but can launch opponents.}} | |||
# '''Vegetable''': Default. | |||
# '''Light Veggie''': Pulls out a slow-flying vegetable, but can only be used twice in a row. The vegetables fly back towards Peach when they hit an enemy, allowing her to catch them and throw them again. | |||
# '''Heavy Veggie''': Takes longer to pull out the vegetable and has shorter range; however, the vegetable deals much more damage and can launch opponents. Notably, a forward smash thrown "stitchface" at close range can break a full [[shield]] in one hit. | |||
[[Bob-omb]] and [[Mr. Saturn]] are unaffected by the custom move variants. | |||
== | ==Techniques== | ||
If the player performs this move while running or walking off a ledge, Peach will pluck out a turnip without suffering any lag. This technique is known as a ledge-canceled turnip pull. | |||
A short-hopped turnip is also faster than a standing turnip in terms of startup frames. Turnips are also primarily used in conjunction with float-cancelled aerials, but turnips cannot be thrown while floating (though they can be dropped; see the Vidjocancel). When the player jumps with the intention of leading in with a turnip, they should follow a step-by-step process: jump, hold the button, throw the turnip, press down to float, and continue with any one of their aerials. | |||
===Turnips out of shield=== | |||
Turnips are useful even while shielding, mainly because the player can shield cancel with a jump or turnip throw. If the player presses A with a turnip in hand and their shield up, the turnip will be thrown. This is generally only useful when someone has the player trapped in their shield and they cannot throw away their turnip and simply attack, or when the opponent is outside of grab range. However, an interesting tactic requires the player to shield, jump, and press Z (or simply hold jump) without any direction to item-drop the vegetable, a one-frame action. Depending on when Z is pressed, the turnip will either drop right in front of the player (if they hit Z immediately or just hold R) or right behind them (if they hesitate). The beauty lies in the fact that the drop basically lacks an animation, and the stun from the hit allows the player to follow up with a float-cancelled down aerial into basically any attack or grab. It is a nice variation on the simple shield grab; it can likewise result in some nice damage-building. | |||
Though this technique, just like item-dropping, can be used by any character with any item, the player can throw opponents' turnips while rolling. Using this maneuver, the player can actually throw a turnip (or whatever other item they may be holding) in the direction opposite the one which they are facing. To do this, they need to initiate the roll and either immediately hit A (or Smash Forward A for a Smash Throw) or delay it slightly to roll just ''barely'' before throwing said item. Hitting any jump button followed by Up A (or the C-stick) will make Peach throw the turnip upward. Also, smashing forward and hitting A will make Peach throw the item with her dash-throw animation, which has much more lag. | |||
===Turnip throw cancel=== | |||
Once the player grabs a turnip, they must perform a short hop. At the peak of their jump (or just as they start to descend), the player must fast-fall and throw the turnip down at the same time (hold Down and Z together) and they will land on the ground, begin their throw animation, but keep the turnip in hand. | |||
===Turnip Pull Cancel=== | |||
This is a tactic that is useful for moving away ''while'' pulling a turnip, which is useful for obvious reasons. There are two ways to do it. The first is to dash towards the ledge, and the moment ''before'' the player starts to fall off, they must pull a turnip. The limited amount of slide Peach has should tip her over the edge while in her turnip pulling animation. This works with any platform. The other is done while floating, and then while floating backwards, landing on the edge of a platform or stage while facing away from it, and pulling a turnip. The limited sliding from the landing should tip the player over and continue their pull animation. This does not work if they face the ledge, because generally when they land from the float when facing the ledge, they will simply be stopped by the "falling over" animation. | |||
===Knitting=== | |||
Knitting is a technique used to pull more powerful turnips in a more efficient manner.<ref>http://smashboards.com/threads/postmodern-rng-tactics-panning-knitting-theory.414626/</ref> | |||
===Frozen turnip glitch=== | |||
{{main|Frozen turnip glitch}} | |||
== | Damaging a character holding a turnip on frame 1 of an attack that hides held items on frame 1 (such as Peach's Parasol) will result in the turnip (or any item) being frozen in place after being thrown, acting as a stationary hitbox. It can be recaught and moved around the stage by any character. | ||
{{ | |||
==Instructional quotes== | ==Instructional quotes== | ||
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}} | }} | ||
==Trophy== | ==Trophy description== | ||
[[File:Vegetable Trophy Melee.png|thumb|left|100px|Vegetable trophy in ''Melee''.]] | |||
| | ;Vegetables | ||
| | ''These vegetables, which first appeared in Super Mario Bros. 2, can be plucked from the ground and hurled at enemies. Unlike regular veggies, they often sport eyes or even faces; in fact, when Princess Peach plucks them from the ground to use as projectiles, the expressions on their faces dictate how much damage they'll do.'' | ||
{{clrl}} | {{clrl}} | ||
==Origin== | ==Origin== | ||
[[File:PeachVegetableOrigin.png| | [[File:PeachVegetableOrigin.png|thumbnail|130px|left|Artwork of Peach pulling a vegetable out of the ground in ''Super Mario Bros. 2''.]] | ||
[[File:Vegetable SMB2.png|thumb|Sprites of vegetables from the ''Super Mario All-Stars'' version of ''Super Mario Bros. 2''.]] | [[File:Vegetable SMB2.png|thumb|Sprites of vegetables from the ''Super Mario All-Stars'' version of ''Super Mario Bros. 2''.]] | ||
Vegetables were some of the main weapons in ''[[Super Mario Bros. 2]]'', the others being various items and the enemies themselves. All four playable characters ([[Mario]], [[Luigi]], [[Toad]], and Peach) were able to pluck vegetables and other items, such as [[Bob-omb]]s and [[Red Shell]]s, from the {{b|grass|item}} and throw them. There were two kinds of vegetables in ''Super Mario Bros. 2'', unripe (smaller) and ripe (larger), and they came in a variety of veggies and faces, like turnips, peppers, and onions; however, only ripe turnips (with various faces) appear in the ''Super Smash Bros.'' series. | Vegetables were some of the main weapons in ''[[Super Mario Bros. 2]]'', the others being various items and the enemies themselves. All four playable characters ([[Mario]], [[Luigi]], [[Toad]], and Peach) were able to pluck vegetables and other items, such as [[Bob-omb]]s and [[Red Shell]]s, from the {{b|grass|item}} and throw them. There were two kinds of vegetables in ''Super Mario Bros. 2'', unripe (smaller) and ripe (larger), and they came in a variety of veggies and faces, like turnips, peppers, and onions; however, only ripe turnips (with various faces) appear in the ''Super Smash Bros.'' series. | ||
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Vegetables (turnips only) and other pluckable items have returned in a few other ''Mario'' games since, like ''{{s|mariowiki|Super Mario Advance 4: Super Mario Bros. 3}}'' and ''{{s|mariowiki|Captain Toad: Treasure Tracker}}''. In the latter game, those items were instead plucked from {{s|mariowiki|Pluck Patch}}es, which work the same way as the grass tufts did. | Vegetables (turnips only) and other pluckable items have returned in a few other ''Mario'' games since, like ''{{s|mariowiki|Super Mario Advance 4: Super Mario Bros. 3}}'' and ''{{s|mariowiki|Captain Toad: Treasure Tracker}}''. In the latter game, those items were instead plucked from {{s|mariowiki|Pluck Patch}}es, which work the same way as the grass tufts did. | ||
While [[Daisy]] did not appear in ''Super Mario Bros. 2'', she | While [[Daisy]] did not appear in ''Super Mario Bros. 2'', she does pluck turnips and other vegetables in the ''[[mariowiki:Mario Party 7|Mario Party 7]]'' minigame [[mariowiki:Bumper Crop|Bumper Crop]], alongside all other playable characters, including Peach. | ||
{{ | {{clear}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Peach Turnip.png|Peach, pulling a normal vegetable from the ground in ''Brawl''. | Peach Turnip.png|Peach, pulling a normal vegetable from the ground in ''Brawl''. | ||
PeachSSBBDS(veggies).png|The eight possible vegetables in ''Brawl'', with frequency ratios and comparative damages. | PeachSSBBDS(veggies).png|The eight possible vegetables in ''Brawl'', with frequency ratios and comparative damages. | ||
PeachVegetableCompleteOddsTableSSBB.jpg|A complete table of all possibilities when using Vegetable in ''Brawl'', including items. | |||
Peach Down Special Smash 3DS.JPG|Peach pulling a vegetable from out of the ground in {{for3ds}}. | Peach Down Special Smash 3DS.JPG|Peach pulling a vegetable from out of the ground in {{for3ds}}. | ||
Peach SSBU Skill Preview Down Special.png|Peach using Vegetable as shown by the Move List in ''Ultimate''. | Peach SSBU Skill Preview Down Special.png|Peach using Vegetable as shown by the Move List in ''Ultimate''. | ||
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==Trivia== | ==Trivia== | ||
*In ''Melee'', Vegetables are one of the primary steps in activating the [[Black hole glitch]]. | *In ''Melee'', Vegetables are one of the primary steps in activating the [[Black hole glitch]]. | ||
*In ''Melee'', even if Peach plucks an item during a match, she will not be immediately disqualified from the "Item-less" bonus and can additionally still be awarded with the item-related bonuses, such as "Beam Swordsman" and the [[Mr. Saturn]]-related bonuses. | *In ''Melee'', even if Peach plucks an item during a match, she will not be immediately disqualified from the "Item-less" bonus and can additionally still be awarded with the item-related bonuses, such as "Beam Swordsman" and the [[Mr. Saturn]]-related bonuses. | ||
*In ''Brawl'', if one plucks out a Beam Sword while using this move, the sword's range will be severely decreased, as Peach will use her turnip throwing animation to swing the sword rather than her proper item swinging animation. After about a minute of wielding it, the "picking up an item" sound will be heard and Peach will be able to use it normally. This effect can also be canceled by dropping the sword and picking it up again, as well as taunting or using {{b|Toad|move}}. | *In ''Brawl'', if one plucks out a Beam Sword while using this move, the sword's range will be severely decreased, as Peach will use her turnip throwing animation to swing the sword rather than her proper item swinging animation. After about a minute of wielding it, the "picking up an item" sound will be heard and Peach will be able to use it normally. This effect can also be canceled by dropping the sword and picking it up again, as well as taunting or using {{b|Toad|move}}. | ||
*Early versions of {{for3ds}} had a glitch where using this move at the start of an online [[For Glory]] match would result in a cheating violation for hacking in items. This glitch was fixed in version {{h2|List of updates (SSB4-3DS)|1.0.2}}. | *Early versions of {{for3ds}} had a glitch where using this move at the start of an online [[For Glory]] match would result in a cheating violation for hacking in items. This glitch was fixed in version {{h2|List of updates (SSB4-3DS)|1.0.2}}. | ||
*Peach can still pluck items even during the Master (and/or Crazy) Hand fight. However, other characters with item-granting custom equipment | *Peach can still pluck items even during the Master (and/or Crazy) Hand fight. However, other characters with item-granting custom equipment can't use them during that fight. | ||
*Vegetables plucked by a [[Master Shadow]] version of Peach will not be colored black. | *Vegetables plucked by a [[Master Shadow]] version of Peach will not be colored black. | ||
*Vegetable is the only special move that cannot be used in midair (excluding [[Terry]]'s | *Vegetable is the only special move that cannot be used in midair (excluding [[Terry]]'s super special moves). | ||
**While the first part of [[Timber]] can't be used in midair, both the watering can and axe can be. | **While the first part of [[Timber]] can't be used in midair, both the watering can and axe can be. | ||
**Isabelle's [[Lloid Trap]] cannot be planted off the ground, but it can be activated using the same input | **Isabelle's [[Lloid Trap]] cannot be planted off the ground, but it can be activated using the same input whilst she is airborne. | ||
**[[Hand Slap]] and [[Pokémon Change]] used to share this trait, before gaining midair properties in ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate'', respectively. | **[[Hand Slap]] and [[Pokémon Change]] used to share this trait, before gaining midair properties in ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate'', respectively. | ||
==References== | ==References== | ||
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{{Multiple Special Moves|Peach|Daisy}} | {{Multiple Special Moves|Peach|Daisy}} | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Items (SSBM)]] | [[Category:Items (SSBM)]] | ||
[[Category:Items (SSBB)]] | [[Category:Items (SSBB)]] | ||
[[Category:Thrown items]] | [[Category:Thrown items]] | ||
[[Category:Mario universe]] | [[Category:Mario universe]] | ||
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[[Category:Peach (SSBU)]] | [[Category:Peach (SSBU)]] | ||
[[Category:Daisy (SSBU)]] | [[Category:Daisy (SSBU)]] | ||