Editing Vanish
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This can be used downwards, in the air to stop potential ground guarding. On the ground, this can be used to mess with opponents and clear space when fighting close range. | This can be used downwards, in the air to stop potential ground guarding. On the ground, this can be used to mess with opponents and clear space when fighting close range. | ||
In ''Smash 4'' and ''Ultimate'', Vanish now causes damage to any opponents Sheik touches when she reappears, which, compared to the first hit, deals less knockback and doesn't cause [[flame]] damage. In midair, Sheik now flips and rises a little before Vanishing, slightly increasing the move's distance, and in some cases, let her grab the ledge before even disappearing. | In ''Smash 4'' and ''Ultimate'', Vanish now causes damage to any opponents Sheik touches when she reappears, which, compared to the first hit, deals less knockback and doesn't cause [[flame]] damage. However, both explosions now have energy properties and are susceptible to moves that can [[absorb]] (such as [[PSI Magnet]]). In midair, Sheik now flips and rises a little before Vanishing, slightly increasing the move's distance, and in some cases, let her grab the ledge before even disappearing. | ||
==Instructional quotes== | ==Instructional quotes== |