Editing Training Mode
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*Prior to version {{SSBU|12.0.0}}, the individual Damage counter could display 0.1% less damage for certain moves with decimal damage values, despite the Total Damage counter showing the correct amount of damage applied to the opponent. As an example, most pummels deal 1.3% damage without the [[1v1 multiplier]], but would have their damage erroneously displayed as 1.2% in the counter. | *Prior to version {{SSBU|12.0.0}}, the individual Damage counter could display 0.1% less damage for certain moves with decimal damage values, despite the Total Damage counter showing the correct amount of damage applied to the opponent. As an example, most pummels deal 1.3% damage without the [[1v1 multiplier]], but would have their damage erroneously displayed as 1.2% in the counter. | ||
*If the game speed is changed, {{SSBU|Duck Hunt}}'s smash attacks will have double the amount of hitboxes. | *If the game speed is changed, {{SSBU|Duck Hunt}}'s smash attacks will have double the amount of hitboxes. | ||
**If any of these hitboxes are interrupted at the right time, a [[hitbox]] will be spawned at that location. This hitbox has the damage output and knockback angle of the hitbox that was interrupted, and will activate with any attack regardless of Duck Hunt's location except for [[ | **If any of these hitboxes are interrupted at the right time, a [[hitbox]] will be spawned at that location. This hitbox has the damage output and knockback angle of the hitbox that was interrupted, and will activate with any attack regardless of Duck Hunt's location except for [[Neutral attack]], which instead will despawn it. | ||
====Reset bugs==== | ====Reset bugs==== |