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A '''ceiling tech''' (or '''PassiveCeil''') is a tech against a ceiling. To ceiling tech, the player must press the shield button before hitting the ceiling and while in hitstun. The ceiling teching character experiences a few intangibility frames, and the tech absorbs most of the momentum, with the character falling afterwards. It is shown on the ''Super Smash Bros. Brawl'' tutorial video on the Nintendo Channel that it can even save a character at 999%. There are few situations where there is a ceiling for a player to tech off of, but it can occur if the player is hit underneath the stage, and frequently in the [[caves of life]] in some stages, most notably [[Temple]]. Strangely enough, a few characters such as {{SSBM|Peach}} and {{SSBM|Zelda}} in ''Melee'' do not get any intangibility from their ceiling tech, leaving them vulnerable for its entire duration.
A '''ceiling tech''' (or '''PassiveCeil''') is a tech against a ceiling. To ceiling tech, the player must press the shield button before hitting the ceiling and while in hitstun. The ceiling teching character experiences a few intangibility frames, and the tech absorbs most of the momentum, with the character falling afterwards. It is shown on the ''Super Smash Bros. Brawl'' tutorial video on the Nintendo Channel that it can even save a character at 999%. There are few situations where there is a ceiling for a player to tech off of, but it can occur if the player is hit underneath the stage, and frequently in the [[caves of life]] in some stages, most notably [[Temple]]. Strangely enough, a few characters such as {{SSBM|Peach}} and {{SSBM|Zelda}} in ''Melee'' do not get any intangibility from their ceiling tech, leaving them vulnerable for its entire duration.
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==Changes between games==
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