Editing Taunt canceling
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[[File:Taunt-canceling Dr. Mario Melee.gif|thumb|250px|{{SSBM|Dr. Mario}} taunt-canceling in ''Melee''.]] | [[File:Taunt-canceling Dr. Mario Melee.gif|thumb|250px|{{SSBM|Dr. Mario}} taunt-canceling in ''Melee''.]] | ||
'''Taunt canceling''' is the | '''Taunt canceling''' is a feature in the ''{{b|Super Smash Bros.|series}}'' games which cancels the [[taunt]] animation of a character but not the taunt sound, often for [[mindgames]] or for humorous purposes. It is done by combining a taunt with the teetering animation that occurs when a character is on the edge of a platform. Pressing L at the moment of teeter will result in that character's taunt sound being played, but without the animation, allowing a player to move freely. When done rapidly, it is possible to have the same taunt sound be played multiple times overlapping each other. Any character can taunt cancel, but {{SSB|Luigi}}, {{SSB|Link}}, {{SSB|Samus}}, {{SSB|Kirby}}, and {{SSB|Fox}} will not produce a sound while doing so. This technique is also possible in ''[[Melee]]'' by using [[Randall the Cloud]] by taunting right before Randall moves back into the stage. In both ''Melee'' and ''[[Brawl]]'', using the platforms on Rainbow Cruise that disappear, it's possible to do a pseudo-taunt cancel. The player can also taunt cancel using the wind on {{SSB|Dream Land}}, but only in ''Smash 64'' and they can taunt cancel after being on the revival platform in ''Smash 64'' as well automatically. It is also possible to taunt cancel in ''Brawl'' using the "escalator platforms" in the [[Stage Builder]]. | ||
==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
Players can taunt cancel using the following techniques: | Players can taunt cancel using the following techniques: | ||
*[[ | *By [[teeter cancel]]ling the taunt | ||
* | *By taunting using the wind on {{SSB|Dream Land}} (can be done repeatedly) | ||
* | *By taunting while on the respawn platform | ||
The following characters | The following characters can taunt cancel due to their taunt sound and animation beginning simultaneously: | ||
*{{SSB|Mario}} | *{{SSB|Mario}} | ||
*{{SSB|Donkey Kong}} | *{{SSB|Donkey Kong}} | ||
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*{{SSB|Jigglypuff}} | *{{SSB|Jigglypuff}} | ||
Luigi, Link, Samus, Kirby, and Fox | Luigi, Link, Samus, Kirby, and Fox cannot taunt cancel naturally. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
In ''Melee'', the player can taunt cancel with {{SSBM|Dr. Mario}} and {{SSBM|Young Link}}. To perform this, one must [[dash]] towards an edge and then taunt before they reach the edge. The momentum of Dr. Mario or Young Link will keep going during the start of their taunt animations, and the taunt animation will then be canceled by the edge animation. | In ''Melee'', the player can taunt cancel with {{SSBM|Dr. Mario}} and {{SSBM|Young Link}}. To perform this, one must [[dash]] towards an edge and then taunt before they reach the edge. The momentum of Dr. Mario or Young Link will keep going during the start of their taunt animations, and the taunt animation will then be canceled by the edge animation. | ||
==In'' [[Super Smash Bros. 4]]''== | |||
Due to the length of her taunts, Bayonetta can cancel them half-way through. {{SSB4|Greninja}} can also end them if used during [[Shadow Sneak]]. | |||
==In ''[[Super Smash Bros. | |||
{{SSB4|Greninja}} can | |||
==External links== | ==External links== | ||
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[[Category:Techniques (SSB)]] | [[Category:Techniques (SSB)]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Advanced | [[Category:Advanced Techniques]] |