Editing Taunt canceling

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[[File:Taunt-canceling Dr. Mario Melee.gif|thumb|250px|{{SSBM|Dr. Mario}} taunt-canceling in ''Melee''.]]
[[File:Taunt-canceling Dr. Mario Melee.gif|thumb|250px|{{SSBM|Dr. Mario}} taunt-canceling in ''Melee''.]]
'''Taunt canceling''' is the act of canceling the [[taunt]] animation prematurely, typically by sliding or being pushed off of a platform. It is often done for [[mindgames]] or for humorous purposes. It is separate from the [[interruptibility]] frame found on some character's taunts—taunt canceling is instead a result of other gameplay elements stopping or overriding the animation.
'''Taunt canceling''' is a feature in the ''{{b|Super Smash Bros.|series}}'' games which cancels the [[taunt]] animation of a character but not the taunt sound, often for [[mindgames]] or for humorous purposes. It is done by combining a taunt with the teetering animation that occurs when a character is on the edge of a platform. Pressing L at the moment of teeter will result in that character's taunt sound being played, but without the animation, allowing a player to move freely. When done rapidly, it is possible to have the same taunt sound be played multiple times overlapping each other. Any character can taunt cancel, but {{SSB|Luigi}}, {{SSB|Link}}, {{SSB|Samus}}, {{SSB|Kirby}}, and {{SSB|Fox}} will not produce a sound while doing so. This technique is also possible in ''[[Melee]]'' by using [[Randall the Cloud]] by taunting right before Randall moves back into the stage. In both ''Melee'' and ''[[Brawl]]'', using the platforms on Rainbow Cruise that disappear, it's possible to do a pseudo-taunt cancel. The player can also taunt cancel using the wind on {{SSB|Dream Land}}, but only in ''Smash 64'' and they can taunt cancel after being on the revival platform in ''Smash 64'' as well automatically. It is also possible to taunt cancel in ''Brawl'' using the "escalator platforms" in the [[Stage Builder]].


==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
It is done by combining a taunt with the [[teetering]] animation that occurs when a character is on the edge of a platform. Inputting the taunt at the moment the teeter occurs will result in that character's taunt sound being played, but without the animation, allowing a player to move freely. When done rapidly, it is possible to have the same taunt sound be played multiple times overlapping each other.
Any character can taunt cancel, but {{SSB|Luigi}}, {{SSB|Link}}, {{SSB|Samus}}, {{SSB|Kirby}}, and {{SSB|Fox}} will not produce a sound while doing so. The player can also taunt cancel using the wind on {{SSB|Dream Land}}, as well as using the revival platform.
Players can taunt cancel using the following techniques:
Players can taunt cancel using the following techniques:
*[[Teeter cancel]]ling the taunt.
*By [[teeter cancel]]ling the taunt
*Taunting using the wind on {{SSB|Dream Land}} (can be done repeatedly).
*By taunting using the wind on {{SSB|Dream Land}} (can be done repeatedly)  
*Taunting while on the respawn platform.
*By taunting while on the respawn platform


The following characters produce sounds while taunt cancel due to their taunt sound and animation beginning simultaneously:
The following characters can taunt cancel due to their taunt sound and animation beginning simultaneously:
*{{SSB|Mario}}
*{{SSB|Mario}}
*{{SSB|Donkey Kong}}
*{{SSB|Donkey Kong}}
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*{{SSB|Jigglypuff}}  
*{{SSB|Jigglypuff}}  


Luigi, Link, Samus, Kirby, and Fox produce no sound but can taunt cancel with usually no visible effect. However, if Kirby has [[inhale]]d an ability, taunt canceling can be used to quickly remove it.
Luigi, Link, Samus, Kirby, and Fox cannot taunt cancel naturally.
 
Taunt canceling is used in competitive play in ''Smash 64'' as a quick way to move and not run off platforms. This is especially true with Captain Falcon and, to an extent, Mario. Due to the closeness of the taunt button on [[Controller|Hori minipads]], multiple Falcon mains such as {{sm|Tacos}} subsequently prefer these controllers.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
In ''Melee'', the player can taunt cancel with {{SSBM|Dr. Mario}} and {{SSBM|Young Link}}. To perform this, one must [[dash]] towards an edge and then taunt before they reach the edge. The momentum of Dr. Mario or Young Link will keep going during the start of their taunt animations, and the taunt animation will then be canceled by the edge animation.
In ''Melee'', the player can taunt cancel with {{SSBM|Dr. Mario}} and {{SSBM|Young Link}}. To perform this, one must [[dash]] towards an edge and then taunt before they reach the edge. The momentum of Dr. Mario or Young Link will keep going during the start of their taunt animations, and the taunt animation will then be canceled by the edge animation.


In addition to this, {{SSBM|Young Link}} is able to taunt cancel using his [[Boomerang]]. To perform this, one must throw his Boomerang before initiating their taunt, in such a way that the Boomerang will return to Young Link for him to catch. This catch will start an animation which will cancel the taunt animation.
==In'' [[Super Smash Bros. 4]]''==
 
Due to the length of her taunts, Bayonetta can cancel them half-way through. {{SSB4|Greninja}} can also end them if used during [[Shadow Sneak]].
This technique is also possible in ''[[Melee]]'' by using [[Randall the Cloud]] by taunting right before Randall moves back into the stage. It is also possible to use the platforms on [[Rainbow Cruise]] that disappear to do a pseudo-taunt cancel.
 
==In ''[[Super Smash Bros. Brawl]]''==
Like in ''Melee'', the platforms on Rainbow Cruise can be used to do a pseudo-taunt cancel. It is also possible to taunt cancel in ''Brawl'' using the "escalator platforms" in the [[Stage Builder]].
 
==In ''[[Super Smash Bros. 4]]''==
{{SSB4|Greninja}} can cancel any of its taunts if used during [[Shadow Sneak]].
<!--Do not add Bayonetta here. While Bayonetta can interrupt her taunts, this is not by definition a taunt cancel.-->
<!--==In ''[[Super Smash Bros. Ultimate]]''==
Do not add the fact that everyone can interrupt their taunts in Ultimate, this does not fit our taunt cancel definition either.-->


==External links==
==External links==
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[[Category:Techniques (SSB)]]
[[Category:Techniques (SSB)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category:Advanced techniques]]
[[Category:Advanced Techniques]]

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