Editing Talk:Sudden Death

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To my knowledge, if you manage to induce Sudden Death after a match in Brawl, and then you and your opponent/s die simultaneously during that Sudden Death match, a second Sudden Death occurs. I don't think this happens in Melee, and the only instance in which I've seen it happen in Brawl involved the use of Bowser's Flying Slam. To further complicate things, the outcome of Flying Slam and other suicide techniques is usually affected by port priority *facepalm*. I'll test it out at some point. [[User:Mako Shark|Mako Shark]] ([[User talk:Mako Shark|talk]]) 07:22, May 24, 2010 (UTC)
To my knowledge, if you manage to induce Sudden Death after a match in Brawl, and then you and your opponent/s die simultaneously during that Sudden Death match, a second Sudden Death occurs. I don't think this happens in Melee, and the only instance in which I've seen it happen in Brawl involved the use of Bowser's Flying Slam. To further complicate things, the outcome of Flying Slam and other suicide techniques is usually affected by port priority *facepalm*. I'll test it out at some point. [[User:Mako Shark|Mako Shark]] ([[User talk:Mako Shark|talk]]) 07:22, May 24, 2010 (UTC)
::I've had a simultaneous KO in SSBM's Sudden Death (I could tell because Melee freezes the match after the last KO, and both KOs were seen occuring) and P1 won. Could be tested by putting two identical characters on a Mushroom Kingdom scale and letting them fall. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px]] <small><choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose></small> 16:35, May 24, 2010 (UTC)
::I've had a simultaneous KO in SSBM's Sudden Death (I could tell because Melee freezes the match after the last KO, and both KOs were seen occuring) and P1 won. Could be tested by putting two identical characters on a Mushroom Kingdom scale and letting them fall. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px]] <small><choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose></small> 16:35, May 24, 2010 (UTC)
:::The [http://www.smashboards.com/showthread.php?s=&threadid=30064 consensus] is that the outcome of simultaneous KOs in Melee is determined by player port. It's also been [http://www.smashboards.com/showthread.php?t=166063 tested] in Brawl's Sudden Death, using the method you suggested, and the outcome is completely random; no recognisable patterns were found. There's also no such thing as a second Sudden Death, that was my memory being faulty and someone else posting false info. [[User:Mako Shark|Mako Shark]] ([[User talk:Mako Shark|talk]]) 04:33, May 25, 2010 (UTC)
:Tested with the Bowsercide, it seems impossible to initiate a second Sudden Death. [[User:Mako Shark|Mako Shark]] ([[User talk:Mako Shark|talk]]) 12:29, May 24, 2010 (UTC)
:Tested with the Bowsercide, it seems impossible to initiate a second Sudden Death. [[User:Mako Shark|Mako Shark]] ([[User talk:Mako Shark|talk]]) 12:29, May 24, 2010 (UTC)
:I also found out that the outcome of Ganonciding is completely random. [[User:Mako Shark|Mako Shark]] ([[User talk:Mako Shark|talk]]) 15:16, May 24, 2010 (UTC)
:I also found out that the outcome of Ganonciding is completely random. [[User:Mako Shark|Mako Shark]] ([[User talk:Mako Shark|talk]]) 15:16, May 24, 2010 (UTC)

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