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| I thoroughly oppose the idea of splitting the table, as it makes it much less clearly navigable. Unlike the Brawl table, which is much more horizontal than vertical, the Wii U table is mostly vertical and thus doesn't spill over to the side enough to make splitting it worthwhile. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 02:18, 8 November 2015 (EST) | | I thoroughly oppose the idea of splitting the table, as it makes it much less clearly navigable. Unlike the Brawl table, which is much more horizontal than vertical, the Wii U table is mostly vertical and thus doesn't spill over to the side enough to make splitting it worthwhile. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 02:18, 8 November 2015 (EST) |
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| : I agree. On my screen, it doesn't spill out over the screen at 25%, and everything is very clearly visible. (Sarcasm over)[[Special:Contributions/121.127.214.111|121.127.214.111]] 03:49, 28 May 2016 (EDT)
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| :On a 1440 x 900 monitor, 20% of the content spills over. If you're going to argue about whether or not it's worthwhile, you're going to have to propose some sort of threshold about what's enough to justify splitting a table. <span style="font-family:Orbitron">[[User:Megatron1|<span style="color:maroon">Mega</span>]][[User talk:Megatron1|<span style="color:silver">Tron1</span>]]</span>[[File:Decepticon.png|19px]] 03:54, 28 May 2016 (EDT)
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| Really, it feels like this could be solved if the code supported having a horizontal scroll bar in situations like this. Why doesn't it already do that automatically like 90% of the rest of the Internet? (I'm sure there's something that resembles an actual reason if you squint) [[Special:Contributions/198.84.216.30|198.84.216.30]] 22:54, 3 November 2017 (EDT)
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| :That's not a bad idea. I'll put it in. (It's not automatic because scrolling tables are normally a sign of bad design.) [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Yoshi 09:25, 4 November 2017 (EDT)
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| == Equipment Counterexample ==
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| Now, do we have actual code-level proof that getting, say, a Critical Hitter Sword, requires Amiibo or the challenge wall to unlock? Because "my" WiiU (the one I play on that doesn't actually belong to me and is in fact halfway across my hometown) has one of those, hasn't cleared Classic above 8.0 (and only did 8.0 itself with Mii Gunner which I know because I did that personally and the "8.0 with two characters" isn't unlocked) and while there ''are'' people who use Amiibo at that place, it's +20/-40 which is powerful enough that it feels unlikely to have dropped from such. Furthermore, with the Unlockables page not listing this stuff I'm inclined to believe that this isn't a thing at all. --[[Special:Contributions/24.212.154.197|24.212.154.197]] 08:42, 10 April 2018 (EDT)
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