Editing Talk:Classic Mode (SSBU)
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thanks for editing the brawl and melee hyperlinks for me bud | thanks for editing the brawl and melee hyperlinks for me bud {{unsigned|Raider2747| 21:34, October 7, 2018}} | ||
:Not a problem. [[User:Aidanzapunk|<span style="color: black;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: orange">'''the Spooky Rurouni'''</span>]] 21:42, 7 October 2018 (EDT) | :Not a problem. [[User:Aidanzapunk|<span style="color: black;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: orange">'''the Spooky Rurouni'''</span>]] 21:42, 7 October 2018 (EDT) | ||
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:::True, but Smashwiki's table must only list characters that are officially part of the column. Also supposed Mario's column is completed and Pikachu's was completed next, it would move to Bowser (the first character in Donkey Kong's column) since it can't get to Sonic since he's already unlocked. What we also try to do is reduce as much redundancy as possible. [[:User:ZeldaStarfoxfan2164{{#if:|_({{{3}}})}}|ZeldaStarfoxfan2164]] ([[User talk:ZeldaStarfoxfan2164|talk]]) is made in America 01:26, 3 March 2019 (EST) | :::True, but Smashwiki's table must only list characters that are officially part of the column. Also supposed Mario's column is completed and Pikachu's was completed next, it would move to Bowser (the first character in Donkey Kong's column) since it can't get to Sonic since he's already unlocked. What we also try to do is reduce as much redundancy as possible. [[:User:ZeldaStarfoxfan2164{{#if:|_({{{3}}})}}|ZeldaStarfoxfan2164]] ([[User talk:ZeldaStarfoxfan2164|talk]]) is made in America 01:26, 3 March 2019 (EST) | ||
::::Firstly, it’s a better visual representation that Pikachu’s column loops back to Amrio’s. The explanation is vague and confusing. Secondly, part of this was to make the table a square. The enpty space is just unsettling. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 01:39, 3 March 2019 (EST) | ::::Firstly, it’s a better visual representation that Pikachu’s column loops back to Amrio’s. The explanation is vague and confusing. Secondly, part of this was to make the table a square. The enpty space is just unsettling. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 01:39, 3 March 2019 (EST) | ||
:::::The conceit behind the arrangement of the characters in columns is to indicate that characters | :::::The conceit behind the arrangement of the characters in columns is to indicate that characters 'within the column' can be used to unlock characters that are 'also within their column'. This was also the basis of my original argument, which I'd note you have failed to sufficiently argue against in your responses. You do make a fair point that the description of the section could be better-written than it currently is. I'll look into redoing the section content for clarity. | ||
:::::However, "making the table a square" is nowhere near as important to the article as making sure the information we present is as unambiguous as we can manage. I'd propose as a compromise we place some manner of "loop-back arrow" image in its place, but that has similar problems. In the absence of additional information, it can be inferred one of two things: that this is a property unique to Pikachu's column (it isn't), or that every column follows the "column completion loop" (e.g., Donkey Kong -> Link) instead of starting back at the beginning after everyone in their column is unlocked (they don't). The next solution that would follow is putting an extra row such that the table is presented in the same way as the excerpt from the Player's Guide that you linked to, but 1, this falls into the same issue of redundancy ZeldaStarfoxfan mentioned, and 2, this was already attempted on a previous iteration of this article, and in my personal opinion, it looks far worse than just having an empty space in the corner. [[User:DevNode|DevNode]] ([[User talk:DevNode|talk]]) 04:07, 3 March 2019 (EST | :::::However, "making the table a square" is nowhere near as important to the article as making sure the information we present is as unambiguous as we can manage. I'd propose as a compromise we place some manner of "loop-back arrow" image in its place, but that has similar problems. In the absence of additional information, it can be inferred one of two things: that this is a property unique to Pikachu's column (it isn't), or that every column follows the "column completion loop" (e.g., Donkey Kong -> Link) instead of starting back at the beginning after everyone in their column is unlocked (they don't). The next solution that would follow is putting an extra row such that the table is presented in the same way as the excerpt from the Player's Guide that you linked to, but 1, this falls into the same issue of redundancy ZeldaStarfoxfan mentioned, and 2, this was already attempted on a previous iteration of this article, and in my personal opinion, it looks far worse than just having an empty space in the corner.[[User:DevNode|DevNode]] ([[User talk:DevNode|talk]]) 04:07, 3 March 2019 (EST) | ||