Editing Super Sheet
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{{CustomSet|DrMario|Side|name1=Super Sheet|desc1=A sheet that reflects projectiles. Has a short reach but a wide vertical range.|name2=Shocking Sheet|desc2=Launch foes with an electrically charged sheet. Can't reflect projectiles, though.|name3=Breezy Sheet|desc3=Use your sheet to whip up a gale that damages foes while pushing them back.}} | {{CustomSet|DrMario|Side|name1=Super Sheet|desc1=A sheet that reflects projectiles. Has a short reach but a wide vertical range.|name2=Shocking Sheet|desc2=Launch foes with an electrically charged sheet. Can't reflect projectiles, though.|name3=Breezy Sheet|desc3=Use your sheet to whip up a gale that damages foes while pushing them back.}} | ||
# '''Super Sheet''': Default. | # '''Super Sheet''': Default. | ||
# '''Shocking Sheet''': The move has very slightly more startup, and moderately increased ending lag. The Sheet has an [[Electric|electrical]] effect that does 11.2% damage and decent knockback, KOing Mario at 99% at the ledge, but it destroys projectiles instead of reflecting them (though this could be considered more potent against controllable ones) and cannot turn the opponent's facing direction. | # '''Shocking Sheet''': The move has very slightly more startup, and moderately increased ending lag. The Sheet has an [[Electric|electrical]] effect that does 11.2% damage and decent knockback, KOing Mario at 99% at the ledge, but it destroys projectiles instead of reflecting them (though this could be considered more potent against controllable ones) and cannot turn the opponent's facing direction. | ||
# '''Breezy Sheet''': The Sheet is granted a small windbox which can [[push]] opponents, with the sweetspot and sourspot being indicated by two visual effects. It retains much of the functions of the regular Super Sheet, but the move has more startup and ending lag and does slightly less damage than the regular Super Sheet, only dealing 5% damage, although it has the same reflection multiplier. The move also stalls Mario in the air slightly more effectively (comparable to Brawl), and does not reduce his momentum as much. | # '''Breezy Sheet''': The Sheet is granted a small windbox which can [[push]] opponents, with the sweetspot and sourspot being indicated by two visual effects. It retains much of the functions of the regular Super Sheet, but the move has more startup and ending lag and does slightly less damage than the regular Super Sheet, only dealing 5% damage, although it has the same reflection multiplier. The move also stalls Mario in the air slightly more effectively (comparable to Brawl), and does not reduce his momentum as much. | ||
==Origin== | ==Origin== |