Editing Steel Diver (universe)

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|genres            = Simulation<br>Shooter
|genres            = Simulation<br>Shooter
|originconsole    = Nintendo 3DS
|originconsole    = Nintendo 3DS
|firstinstallment  = ''{{iw|wikipedia|Steel Diver}}'' (2011)
|firstinstallment  = ''{{s|wikipedia|Steel Diver}}'' (2011)
|latestinstallment = ''[[wikipedia:Steel Diver|Steel Diver: Sub Wars]]'' (2014)
|latestinstallment = ''[[wikipedia:Steel Diver|Steel Diver: Sub Wars]]'' (2014)
|interwiki        = wikipedia
|interwiki        = wikipedia
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|interwikipage    = Steel Diver
|interwikipage    = Steel Diver
}}
}}
The '''''Steel Diver'' universe''' ({{ja|スティールダイバー|Sutīru Daibā}}, ''Steel Diver'') refers to the ''Super Smash Bros.'' series' collection of properties that hail from the ''Steel Diver'' series of naval combat games developed and published by [[Nintendo]].
The '''''Steel Diver'' universe''' ({{ja|スティールダイバー|Sutīru Daibā}}, ''Steel Diver'') refers to the ''Super Smash Bros.'' series' collection of properties that hail from the ''Steel Diver'' series of naval combat games developed and published by [[Nintendo]].  


==Franchise description==
==Franchise Description==
For decades, Shigeru Miyamoto had a desire to create a realistic flight simulation game. While he did end up making {{uv|Pilotwings}}, he was not personally satisfied with the flight mechanics and believed the simulation aspects were not realistic enough. Miayamoto eventually had the idea of making a submarine simulation game, as they were big and bulky like a passenger aircraft.<ref>[https://iwataasks.nintendo.com/interviews/#/3ds/how-nintendo-3ds-made/4/3]</ref> The game was originally planned for the [[Nintendo DS]], with development progressing all the way to having a playable demo at [[E3]] 2004. However, development stalled for several years due to scheduling conflicts and Miyamoto being unable to adequately create his vision on the hardware. Development picked up again when the internal specifications of the [[Nintendo 3DS]] became known company-wide, which were much more compatible for the game. Development shifted to the new system and the game was re-revealed at E3 2010 as a launch title.<ref>[https://iwataasks.nintendo.com/interviews/#/3ds/how-nintendo-3ds-made/4/4]</ref> The game officially released in North America on March 27, 2011 and in the rest of the world in May of that year.
For decades, Shigeru Miyamoto had a desire to create a realistic flight simulation game. While he did end up making {{uv|Pilotwings}}, he was not personally satisfied with the flight mechanics and believed the simulation aspects were not realistic enough. Miayamoto eventually had the idea of making a submarine simulation game, as they were big and bulky like a passenger aircraft.<ref>[https://iwataasks.nintendo.com/interviews/#/3ds/how-nintendo-3ds-made/4/3]</ref> The game was originally planned for the [[Nintendo DS]], with development progressing all the way to having a playable demo at [[E3]] 2004. However, development stalled for several years due to scheduling conflicts and Miyamoto being unable to adequately create his vision on the hardware. Development picked up again when the internal specifications of the [[Nintendo 3DS]] became known company-wide, which were much more compatible for the game. Development shifted to the new system and the game was re-revealed at E3 2010 as a launch title. <ref>[https://iwataasks.nintendo.com/interviews/#/3ds/how-nintendo-3ds-made/4/4]</ref> The game officially released in North America on March 27, 2011 and in the rest of the world in May of that year.


The game mainly consists of the player piloting and operating various submarines, strategically maneuvering through the water and taking down the enemy naval fleet without getting sunk yourself. The controls are a series of simulated sliders and dials that must be interacted with on the bottom touch screen to move and fire weapons like torpedos. The game also has several modes, including the main campaign of a secret militia taking down a rogue nation and their navy, time trials of missions, a mode where the player has to aim the periscope and fire torpedos called ''Periscope Strike'', and a competitive multiplayer mode called ''Steel Commander''. The game received a mixed reception upon release, with most complaints being about the lack of focus between a simulation and an action game, as well as the overly slow and monotonous pace.
The game mainly consists of the player piloting and operating various submarines, strategically maneuvering through the water and taking down the enemy naval fleet without getting sunk yourself. The controls are a series of simulated sliders and dials that must be interacted with on the bottom touch screen to move and fire weapons like torpedos. The game also has several modes, including the main campaign of a secret militia taking down a rogue nation and their navy, time trials of missions, a mode where the player has to aim the periscope and fire torpedos called ''Periscope Strike'', and a competitive multiplayer mode called ''Steel Commander''. The game received a mixed reception upon release, with most complaints being about the lack of focus between a simulation and an action game, as well as the overly slow and monotonous pace.
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===Trophies===
===Trophies===
{{Trophy
====Both Versions====
|name=Steel Diver
*Steel Diver
|image-3ds=SteelDiverGunTrophy3DS.png
 
|image-wiiu=SteelDiverGunTrophyWiiU.png
===={{for3ds}}====
|desc-ntsc=This weapon is modeled after the ND-03 Blue Shark, a balanced submarine that appears in Steel Diver. It fires small, torpedo-shaped projectiles that pick up speed as they travel horizontally. Don't dismiss them based on their size—these tiny shots pack a punch!
*Steel Diver Subs
|desc-pal=A weapon modelled after the submarine ND-03 BlueShark from the game Steel Diver. It fires torpedo-like projectiles that start off slow, but pick up speed as they go. Those shots may be tiny, but don't underestimate them – when they finally explode, they really pack a punch!
|gamelist-ntsc={{Trophy games|console1=3DS|game1=Steel Diver|release1=03/2011}}
|gamelist-pal={{Trophy games|console1=3DS|game1=Steel Diver|release1=06/2011}}
}}
{{clrl}}


{{Trophy
<gallery>
|name-ntsc=Steel Diver
SteelDiverGunTrophy3DS.png|The Steel Diver trophy in ''For 3DS''.
|name-pal=Steel Diver Subs
SteelDiverGunTrophyWiiU.png|The Steel Diver trophy in ''For Wii U''.
|image=SteelDiverTrophy3DS.png
SteelDiverTrophy3DS.png|The Steel Diver Subs trophy in ''For 3DS''.
|desc-ntsc=The little brown sub is known as the Manatee. It's agile and equipped with vertical-launch torpedoes to attack enemies above. The Blue Shark handles very well. Finally, the Serpent, a large, stealthy sub, is hard to control but well rounded. Take your pick, and dive into a 3D ocean battle.
</gallery>
|desc-pal=The little brown sub, known as the ND-01 Manatee, is highly manoeuvrable and uses vertical-launch torpedoes to attack above it. The ND-03 BlueShark's handles allow you to easily adjust its angle. Finally, the ND-05 Serpent, a large silent runner, is hard to control, but excels in both offence and defence.
|game=ssb4-3ds
}}
{{clrl}}


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
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BlueShark appears as a [[spirit]].
BlueShark appears as a [[spirit]].


{|class="wikitable sortable"
{| class="wikitable sortable"
|-
! No. !! Image !! Name !! Type !! Class !! Slots !! Ability
! No. !! Image !! Name !! Type !! Class !! Slots !! Ability
|-
|-
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==Games with elements appearing in the ''Super Smash Bros.'' series==
==Games with elements appearing in the ''Super Smash Bros.'' series==
===''{{iw|wikipedia|Steel Diver}}''===
===''{{s|wikipedia|Steel Diver}}''===
*Item:
*Item:
**{{GameIcon|SSB4}} [[Steel Diver]] appears as an item.
**{{GameIcon|SSB4}} [[Steel Diver]] appears as an item.
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**{{GameIcon|SSBU}} Blue Shark appears as a spirit.
**{{GameIcon|SSBU}} Blue Shark appears as a spirit.


===''{{iw|wikipedia|Steel Diver: Sub Wars}}''===
===''{{s|wikipedia|Steel Diver: Sub Wars}}''===
*Music:
*Music:
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Nintendo|Filled with Hope}}'''": Mission theme sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Nintendo|Filled with Hope}}'''": Mission theme sourced from this game.
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{{reflist}}
{{reflist}}


{{Universe}}
{{universe}}
 
[[Category:Steel Diver universe]]
[[Category:Steel Diver universe| ]]
[[es:Steel Diver (juego)]]
[[es:Steel Diver (juego)]]

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