Editing Special Smash
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{{ArticleIcons|ssbm=y|ssbb=y|ssb4-u=y|ssbu=y}} | {{ArticleIcons|ssbm=y|ssbb=y|ssb4-u=y|ssbu=y}} | ||
: | [[File:Special Melee Menu SSBM.png|thumb|300px|The many different options of a Special Melee.]] | ||
[[File:Special Smash Brawl.png|thumb|300px|The many different options of a Special Brawl.]] | |||
[[File:Special Smash.jpg|thumb|300px|The many different options of a Special Smash.]] | |||
[[File:Custom Smash.jpg|thumb|300px|The many different options of a Custom Smash.]] | [[File:Custom Smash.jpg|thumb|300px|The many different options of a Custom Smash.]] | ||
'''Special Smash''' is a term that refers to several types of [[versus mode]]s available in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]''. | '''Special Smash''' is a term that refers to several types of [[versus mode]]s available in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]''. Although it has no appearance in {{for3ds}}, many of the Final Battles in [[Smash Run]] enable one of the options seen in Special Smash; additionally, voice clip 86 of the [[announcer]] in the [[Sound Test]] is of him saying "Special Smash", which may indicate cut or planned content. In all iterations through ''Ultimate'', battles played in Special Smash do not count for statistics or the completion of some [[challenge]]s. | ||
Although it has no appearance in {{for3ds}}, many of the Final Battles in [[Smash Run]] enable one of the options seen in Special Smash; additionally, voice clip 86 of the [[announcer]] in the [[Sound Test]] is of him saying "Special Smash", which may indicate cut or planned content. In all iterations through ''Ultimate'', battles played in Special Smash do not count for statistics or the completion of some [[ | |||
==Modes== | ==Modes== | ||
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* Single-Button Mode, where the [[Control Stick]] and [[A button]] are the only accepted inputs | * Single-Button Mode, where the [[Control Stick]] and [[A button]] are the only accepted inputs | ||
* Lightning Melee | * Lightning Melee | ||
* [[ | * [[Slow motion|Slo-Mo Melee]] | ||
===Special Brawl/Special Smash/Custom Smash=== | ===Special Brawl/Special Smash/Custom Smash=== | ||
Unlike ''Melee''{{'}}s Special mode, where only one special condition could be played at any time, Special Brawl {{GameIcon|SSBB}}, Special Smash {{GameIcon|SSB4-U}}, and Custom Smash {{GameIcon|SSBU}} allow several options to be applied at the same time. It is | Unlike ''Melee''{{'}}s Special mode, where only one special condition could be played at any time, Special Brawl {{GameIcon|SSBB}}, Special Smash {{GameIcon|SSB4-U}}, and Custom Smash {{GameIcon|SSBU}} allow several options to be applied at the same time. It is possible to play without any options enabled, creating a normal match where statistics are not recorded. | ||
* Stamina | * Stamina: [[Super Sudden Death|300%]]/[[Stamina Mode|Stamina]] | ||
* Size: [[Super Mushroom|Mega]]/[[Poison Mushroom|Mini]] | * Size: [[Super Mushroom|Mega]]/[[Poison Mushroom|Mini]] | ||
* Head: [[Lip's Stick|Flower]]/[[Bunny Hood|Bunny]] | * Head: [[Lip's Stick|Flower]]/[[Bunny Hood|Bunny]] | ||
* Body: [[Metal Box|Metal]]{{GameIcon|SSBB}}{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Clear]]{{GameIcon|SSBB}}{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Super Leaf|Tail]]{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Rocket Belt]]{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Screw Attack (item)|Screw | * Body: [[Metal Box|Metal]]{{GameIcon|SSBB}}{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Clear]]{{GameIcon|SSBB}}{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Super Leaf|Tail]]{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Rocket Belt]]{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Screw Attack (item)|Screw]]{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}/[[Back Shield]]{{GameIcon|SSB4-U}}{{GameIcon|SSBU}} | ||
* Status: [[Superspicy Curry|Curry]]/[[Franklin Badge|Reflect]] | * Status: [[Superspicy Curry|Curry]]/[[Franklin Badge|Reflect]] | ||
* Gravity: [[Special Gravity|Light/Heavy]] | * Gravity: [[Special Gravity|Light/Heavy]] | ||
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* Camera: Fixed/Angled | * Camera: Fixed/Angled | ||
In ''Ultimate'', the term "Special Smash" is not used for the mode itself, but for a sub-menu containing Custom Smash and the new mode [[Smashdown]]. Stamina is now a standard rule option, and [[Super Sudden Death]] | In ''Ultimate'', the term "Special Smash" is not used for the mode itself, but for a sub-menu containing Custom Smash and the new mode [[Smashdown]]. The 300% and Stamina options are no longer present, as Stamina is now a standard rule option, and 300% is now an expanded standalone mode named [[Super Sudden Death]], also located in the Special Smash menu. And unlike the other modes in Special Smash, its impossible to play on custom stages and to have more than 4 players at a time. | ||
==Trivia== | ==Trivia== | ||
*While Special Smash is not available in online play, prior to [[List_of_updates_(SSB4)/1.0.8_changelog|version 1.0.8]] a glitch in {{forwiiu}} allowed playing online matches with friends under Special Smash settings.<ref>https://www.youtube.com/watch?v=vz8m2GflaNI</ref> | * While Special Smash is not available in online play, prior to [[List_of_updates_(SSB4)/1.0.8_changelog|version 1.0.8]] a glitch in {{forwiiu}} allowed playing online matches with friends under Special Smash settings.<ref>https://www.youtube.com/watch?v=vz8m2GflaNI</ref> | ||
*In Giant/Tiny Melee, though the effects upon collecting a Super/Poison Mushroom respectively will further intensify, the character's pitch will remain the same. In ''Brawl'' onward, pitch further lowers/raises. | * In Giant/Tiny Melee, though the effects upon collecting a Super/Poison Mushroom respectively will further intensify, the character's pitch will remain the same. In ''Brawl'' onward, pitch further lowers/raises. | ||
*The largest a character can | * The largest a character can naturally become without the use of game modification or glitches is in Mega Smash, after a lightning backfire. In this state, all size-altering effects are at their strongest, including character voices and sound effects being even deeper than collecting a Super Mushroom in Mega Smash, or after a lightning backfire in a normal match. This size can further be increased, though in an immovable state, by using Mario's up taunt (prior to ''Ultimate''). | ||
** The same applies to collecting a Poison Mushroom or Lightning Bolt (both shrinking to the same size) in Mini Smash. | |||
**The same applies to collecting a | * Similar to [[Training Mode]], in Fast/Slow Smash, the pitch of some [[Final Smash]]es (such as [[Puff Up]], [[Mega Legends]], [[NES Zapper Posse]], and [[Shulk]]'s grunt during the final hit of [[Chain Attack]]) will be altered. The sound effects of some attacks striking stage hazards may also be affected (i.e. hitting [[Yellow Devil]] with [[Rest]]). | ||
*Similar to [[Training Mode]], in Fast/Slow Smash, the pitch of some [[Final Smash]]es (such as [[Puff Up]], [[Mega Legends]], [[NES Zapper Posse]], and [[Shulk]]'s grunt during the final hit of [[Chain Attack]]) will be altered. The sound effects of some attacks striking stage hazards may also be affected (i.e. hitting [[Yellow Devil]] with [[Rest]]). | ** Stage sounds will also be higher pitched in Fast Smash, but will quiet down on slower speeds. | ||
**Stage sounds will also be higher pitched in Fast Smash, but will quiet down on slower speeds. | |||
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